(Note that I'm not great at marking time or remembering what happens, so I'm going to update this quite often.)
From the desk of FallenAngel, local mason local overseerThe first 16 days have gone quite well. The beginnings of a cavern-piercing tunnel are complete; cage traps are being loaded as I write this. Due to the slightly low volume of liquid, I had the brewer brew up some, but not a lot, of drink; three plants worth. Two forges have been constructed; the all-vital smelter needs to have rooms dug out first. As the notes handed to me by Flame informed me, I needed to get the tables completed; seeing how some people aren't fans of eating in a workshop, I complied.
After writing that, it appears the cavern-piercers have struck native gold! Huzzah! In celebration, I have the brewer make one more drink. Attached is a rough sketch of what the beginning of the gold digging looks like.
During Slate, a honey badger wandered into the fort and burned to death. Before then, it managed to hit Gamedragon in the foot. Right after that, migrants arrived. I immediately continued Flame's plans to extend the rooms; currently I'm waiting for the smoke to clear. Honey badgers burn something fierce.
Apparently, one of the random farmers (I think her name is Alar) gave birth to a girl. I hope an implet will be a helpful thing.
I need to keep track of the hunters more. For no reason whatsoever, one of them got the bright idea to attack a Giant Thrips. Lucky for us, it died before anything went awry. We're going to eat bug tonight. And tomorrow night. Basically for the next month, if not longer.
Elves have arrived. The entire fields immediately smell like burning rope reed. After checking upon the farmers, I remove the possibility that they accidentally set some on fire.
We've run out of fresh water; using what I know, I'll have someone pump some salt water into a small hole. The material of the pump absorbs the salt or something.
I have attached an image of the pump setup to this document. Have some random person operate the pump when the connected pool gets low.
It is a fine thing to let it evaporate if there are no wounded in the hospital.
For some reason, the surface is ON FIRE. I somewhat sorta maybe almost hope it doesn't kill the elves, although if it does the surviving stuff will be accepted happily.
Both of the muskox owned by the elves died in the fire. I show no remorse; shouldn't they have fireproof animals?
More migrants arrived. I hope we get a doctor.
For some reason, everyone is acting like there's no source of water for Gamedragon, despite the fact there's a freshwater source RIGHT OUTSIDE THE FORT. Seriously guys, you're supposed to at least pretend to care.
Getting tired of seeing Gamedragon being denied water, I do the most logical thing - have some random fisherman diagnose him, as the chief medical imp. To my surprise, he managed to not diagnose him with something besides the inability to walk. Congratulations, Gamedragon, our first patient and our first surviving patient.
Smelting of the native gold is underway; I plan to use it to make sarcophaguses for Flame and myself; small tombs for the other 5 of the original 7 will be underway soon.
One of the faceless fish cleaners decides it's a good idea to eat a ghost and proceeds to want to make something. It'll probably be a useless trinket.
The humans have arrived with their caravan. I will buy their alcohol and anything else I deem useful. On another note, my burial chamber is partly complete.
The guy made an earring. I'll let you sort this out for yourselves.
The cavern-locating thing is going poorly; either there are no caverns here or we got extremely unlucky; we're bound to hit the magma sea before we hit a cavern.
I have gotten word that the caverns have been breached, at depth -5. A quick check proves that nothing there is demonic.
For reasons I cannot discern, a hunter, who has her own room, decided to sleep in the food stockpile. I can relate to the want of doing so, though.
The month of Limestone has been extremely boring. All that's happened is that I set two random people (a cheesemaker and one of our many fishery workers) to being engravers. We have tons of food and drink as of now.
During late autumn, the impish caravan arrives...
...in the middle of a surface fire. On the bright side, it might finally roast the elves, who have been crapping at the trade depot since spring.
The imp merchants, seeing the fire burn one of their horses to death, turned right around and are starting to leave.
I hope the fire kills another horse, solely in spite.
The diplomat did not leave due to the fire, however, and decided this is good:
A rutherer killed a suicidal hunter. Casket creation/general burial room digging is going to happen, although not very quickly.
Sensing a disturbance in the work, I suspect Flame got taken by a fey mood.
During his mood, we excavated the first layer of a spire. This may just be the greatest discovery I have ever made. I will go down in history.
Flame made a native gold millstone. I fear its sheer value will make us a target for goblins - at slightly under 170k, the thing is incredibly valuable.
A random fire burns into the food stockpile. Due to my foresight, doors prevent it from destroying all our wood. Thankfully, nothing seems to have taken too much damage.
Oh great, someone opened a door and now it's in the wood stockpile. Those who work with wood products should not breathe fire or something like that.
It appears our food was mostly untouched by the blaze - we still have over 800 units of meat, enough to feed a larger fortress.
I hear reports that an implet has died. I wonder whose idea it was to permit children access to the caverns - I never said yes to that.
We are beginning to run critically low on drinks; apparently no barrels are free for liquid storage. I told the carpenter to make barrels non-stop.
The fish cleaner who made our first artifact is trapped underground despite the fact everyone else can access her. A miner even shared the same square with her to dig a tunnel so she could leave. Luckily, there's a water source and people are bringing her food, but she generates tons of cancelations. Stop trying to hunt already.
(OOC: Apparently a torn-open foot is a major injury. Don't worry, Gamedragon, you're still very much alive, just wounded.)