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Poll

MAP : Cradle of dominion ?

Yes !
- 3 (37.5%)
OK with custom ports
- 4 (50%)
it would need 1 wrapping
- 0 (0%)
it would need 2 wrappings
- 0 (0%)
No, and it would look too wierd with wrapping.
- 1 (12.5%)

Total Members Voted: 8

Voting closed: June 02, 2014, 04:59:26 pm


Pages: 1 ... 28 29 [30] 31 32 ... 54

Author Topic: Dominions 4 Round 4.06: The dead are watching ...  (Read 60694 times)

Mindmaker

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #435 on: July 03, 2014, 01:17:10 pm »

He claimed he would, but instead he attacked Arco.
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RexMundi

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #436 on: July 03, 2014, 01:38:44 pm »

I saw few troops one way, and an unknown. I gambled on the more known numbers, and am loosing. might have to set up a peace accord soon.
As said, first multiplayer game, already doing betting in 4.7
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tompliss

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #437 on: July 03, 2014, 01:49:34 pm »

You should have seen an neighbour that could come back at you one way, and someone that would have to spend much more ressoruces than you on the other way ;)
(even if you lack sailing scouts, there are always ways to try something :) )
« Last Edit: July 03, 2014, 01:51:40 pm by tompliss »
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moghopper

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #438 on: July 03, 2014, 01:58:01 pm »

Anyone snag my old capital yet?
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lijacote

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #439 on: July 03, 2014, 03:32:24 pm »

I would if I could. I'd snatch it all up and make it mine. Rub my stuff on it. Make it smell like fish.
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Mindmaker

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #440 on: July 04, 2014, 09:04:12 am »

Sorry for the delay, I thought I had submitted my turn.
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AlStar

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #441 on: July 04, 2014, 12:51:58 pm »

I wish I could figure out the rhyme or reason behind multi-province movement. Sometimes my move 2 units can move 2 provinces, sometimes only 1. Sometimes only if I end in one of my own provinces.

And that's not even getting into weird instances where I'll tell a group of commanders to all go somewhere, and only some of them will be able to do it. In my 4.07 game, I had a bunch of move 2 units that could make the move, but my move 3 pretender wouldn't make the same trip.

I wish it'd at least tell you why the move fails.

tompliss

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #442 on: July 04, 2014, 01:25:59 pm »

It's because the terrain types have different movement costs :
Plains/Farm: 1
Forest: 2
Waste: 2
Mountain: 3
Swamp: 3
Cave: 3
Each "survival" a creature can have will reduce the the cost to 1, and you need the whole army (commander + units) to be able to make a move (be it thanks to Map move 3 or thanks to Forest survival, when crossing a forest) to make a movement.

Moreover, you can only move through multiple provinces in your territory, but you can cross 1 of your plains to end in an enemy mountain.
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HopFlash

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #443 on: July 04, 2014, 04:07:15 pm »

and not to forget...

flying units ignore the terrain-type.
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Inactive Therian Saga Char: Stormhead
Dominions: 4.03 Berytos; 4.06 Pangaea; 4.08 Arcoscephale; 4.11 Shinuyama
Inactive Wurm Online Char: Stormhead

tompliss

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #444 on: July 04, 2014, 04:13:44 pm »

Caelum For The Win ! :D
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USEC_OFFICER

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #445 on: July 04, 2014, 04:35:55 pm »

And Ragha too I suppose. And anyone else who can recruit or summon flying units and commanders. But still... CAW CAW
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Shadowlord

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #446 on: July 04, 2014, 04:48:22 pm »

And most importantly, EA Abysia's demonbred.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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HopFlash

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #447 on: July 04, 2014, 05:31:38 pm »

hmm...I never get the mail for turn 29 and only realized this because of some diplomacy that a new turn is in...perhaps others have the same problem?
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Inactive Therian Saga Char: Stormhead
Dominions: 4.03 Berytos; 4.06 Pangaea; 4.08 Arcoscephale; 4.11 Shinuyama
Inactive Wurm Online Char: Stormhead

tompliss

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #448 on: July 04, 2014, 05:37:20 pm »

Didn't get the mail either (but I've already got the turn mail with a 12 hours delay due to my mail provider)...
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Mindmaker

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Re: Dominions 4 Round 4.06: Comparing "empire" size ...
« Reply #449 on: July 04, 2014, 06:39:49 pm »

And most importantly, EA Abysia's demonbred.
Waste of a capital turn.
Unless I want to build the ultimate assassin once I have high construction available for whatever reason.

Edit:
Later on at least when you want to recruit many cap-only commanders. Just saw how damn cheap he was.
« Last Edit: July 04, 2014, 06:43:35 pm by Mindmaker »
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