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Poll

MAP : Cradle of dominion ?

Yes !
- 3 (37.5%)
OK with custom ports
- 4 (50%)
it would need 1 wrapping
- 0 (0%)
it would need 2 wrappings
- 0 (0%)
No, and it would look too wierd with wrapping.
- 1 (12.5%)

Total Members Voted: 8

Voting closed: June 02, 2014, 04:59:26 pm


Pages: 1 ... 11 12 [13] 14 15 ... 54

Author Topic: Dominions 4 Round 4.06: The dead are watching ...  (Read 60765 times)

AlStar

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #180 on: June 05, 2014, 05:32:25 pm »

Hmm, that was unexpected - lost a battle against the militia/light infantry/archers.

I did win against the barbarians, though, so it's not a total loss.

Losing a battle this early certainly isn't a good thing, hopefully I can bounce back.

Edit: Fear me, Lord of Top of the Page!

Antur, you've got a PM.

Ragnoff

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #181 on: June 05, 2014, 07:49:39 pm »

I don't want specifically broadcast my bonehead move, but I am certian I just made a mistake that could seriously hurt me later on.....

The joyes of relearning the interface, and what to double check each turn.

Ragnoff
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AlStar

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #182 on: June 05, 2014, 08:51:06 pm »

I don't want specifically broadcast my bonehead move, but I am certian I just made a mistake that could seriously hurt me later on.....

The joyes of relearning the interface, and what to double check each turn.

Ragnoff

Since we're waiting for Abysia (again), you can always change your turn and re-upload - at least if it's something that hasn't been going wrong over multiple turns, anyway.

Shadowlord

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #183 on: June 05, 2014, 10:45:19 pm »

It definitely doesn't mind if you re-submit. Even more than once.
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RexMundi

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #184 on: June 05, 2014, 11:35:38 pm »

jsut remember, doesn't it take the last submited if the turn rolls over? meaning, if you fuck up twice, and are in the middle of 3 when the last person submits, doens't it take submit 2?
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Mindmaker

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #185 on: June 06, 2014, 01:20:16 am »

I don't want specifically broadcast my bonehead move, but I am certian I just made a mistake that could seriously hurt me later on.....

The joyes of relearning the interface, and what to double check each turn.

Ragnoff

Since we're waiting for Abysia (again), you can always change your turn and re-upload - at least if it's something that hasn't been going wrong over multiple turns, anyway.
What are timezones?
It's only been 12 hours as well and one of the rare evenings where I was out with friends.

I'm not complaining about when I take a double turn and have nothing happening for 20 hours either.
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RexMundi

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #186 on: June 06, 2014, 01:27:43 am »

i'm in pst, and as soon as i see the email i do my turn (minus that one night where i decided to sleep first as it was like 3am or something)
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Shadowlord

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #187 on: June 06, 2014, 01:39:40 am »

I see no problem with waiting a while, especially since when I take my turn immediately upon receiving it I almost always think of smarter things to do later anyways (and in 404, discussions with teammates are shaping my strategy and tactics too).
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tompliss

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #188 on: June 06, 2014, 01:52:10 am »

Guys, the Hosting interval is at one turn a day.

We can't have it quicker, as many of us work/study during day, and as we're in different parts of the world.
In fact, I may be one of the limiting factors here, living in europe and being able to access Dom4 only between 8PM and 11PM, local time.


@AlStar : You may want to recruit some mercenaries. I'm currently employing a group of 30 swordmens, and they simply go through the independent provinces as if barbarians aren't even there. They can really boost your early game (and help your future wars), depending on what your nation needs to get running.
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lijacote

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #189 on: June 06, 2014, 01:54:53 am »

I don't mind waiting, either. In fact, I'm counting on this game proceeding slowly enough :P I'm in the very late game in two games already, and it takes an aeon to do a turn in them. 401 maybe less so, because Albright is such a damned powerhouse.
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Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Mindmaker

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #190 on: June 06, 2014, 05:46:13 am »

Maybe it's a bit late to ask, but how does the sailing mechanic work?
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AlStar

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #191 on: June 06, 2014, 05:49:35 am »

What are timezones?
It's only been 12 hours as well and one of the rare evenings where I was out with friends.

I'm not complaining about when I take a double turn and have nothing happening for 20 hours either.
Sorry, didn't mean to sound snippy. To be fair, I would've called out whoever was the last nation to upload, you just happened to be the guy who held up turn 1 because of cheap shots.

tompliss

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #192 on: June 06, 2014, 05:59:10 am »

Maybe it's a bit late to ask, but how does the sailing mechanic work?
Some commanders have "sailing". They, and the troops the command, can move across a (hostile or friendly) sea province to reach a land province.
The modded-in sailing commanders can command 40 units (in 2 squads), and they can only sail with units of size 2 of less (human-sized, no cavalry, no giant).
Berytos (RexMundi) also has sailing commanders, who are more cost-effective, and some of those even are mages/priests.
And Fomoria has a special cased sailor, his Fomorian King, that can sail but only by himself (ruled out as him swimming across oceans, as he is as big as you can get).
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Mindmaker

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #193 on: June 06, 2014, 06:02:53 am »

I mainly meant the mod. So you can only recruit them at a harbour?
Isn't that going to seriously hamper most expansions? I assume that was the intention?
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tompliss

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Re: Dominions 4 Round 4.06: Game started ! :D
« Reply #194 on: June 06, 2014, 06:09:43 am »

It was the intention.

This type of extension mainly is Berytos' specialty.
It is as if you had sites where you could recruit Abysia's salamanders for 1.5 their normal cost.

They're basically here so that it doesn't prevent nations on the north continent from interacting with nations on the south continent.
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