Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

MAP : Cradle of dominion ?

Yes !
- 3 (37.5%)
OK with custom ports
- 4 (50%)
it would need 1 wrapping
- 0 (0%)
it would need 2 wrappings
- 0 (0%)
No, and it would look too wierd with wrapping.
- 1 (12.5%)

Total Members Voted: 8

Voting closed: June 02, 2014, 04:59:26 pm


Pages: 1 ... 5 6 [7] 8 9 ... 54

Author Topic: Dominions 4 Round 4.06: The dead are watching ...  (Read 60799 times)

HopFlash

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #90 on: June 01, 2014, 03:36:54 pm »

hmm...both sides have their points...I can't descide what I like better :/

I second the game parameters.
Logged
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Inactive Therian Saga Char: Stormhead
Dominions: 4.03 Berytos; 4.06 Pangaea; 4.08 Arcoscephale; 4.11 Shinuyama
Inactive Wurm Online Char: Stormhead

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #91 on: June 01, 2014, 03:42:48 pm »

I'm failing to understand why a mage would not be able to get on a boat.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #92 on: June 01, 2014, 03:47:14 pm »

I'm failing to understand why a mage would not be able to get on a boat.

Because the sailing ability only works for the commander and any troops he leads (that are within the sailing size, etc. etc.). Other commanders, scouts and mages thus cannot hitch a ride, unless they too have the sailing ability.
Logged

Antur

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #93 on: June 01, 2014, 03:53:27 pm »

Maybe add #deserter to the sailors ? So they're more one shot thing. Would prevent moving bigger armies with them though.
Logged

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #94 on: June 01, 2014, 05:51:07 pm »

The game is up and ready to welcome your pretenders !

I also updated the sailor mod with a gold cost at 120 (because, well, simple commanders were already at 40 gold, and those are skilled at sailing, so...).
The download link should stay the same, but you will need to download the mod (and the map) to play :
Map
Mod

The game should ask for a password, and it's the usual one in games organized here : what race is DF about ? (and no, the answer isn't decapitated elves).
Logged

lijacote

  • Bay Watcher
  • Lissasa
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #95 on: June 01, 2014, 05:56:51 pm »

Gonna try and be the first one.
Logged
Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #96 on: June 01, 2014, 06:01:10 pm »

feel free to shout at me if when it doesn't work : I should not be doing this at 1 AM...
Logged

Ragnoff

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #97 on: June 01, 2014, 06:04:04 pm »

My first game here, so I don't know the password and the hint does not help (just got back into Dom 4)

:(  Confused Ulmish Commander
Logged
I am Ulm (Dominions games 406 & 407)

lijacote

  • Bay Watcher
  • Lissasa
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #98 on: June 01, 2014, 06:22:04 pm »

You don't need a password to send in your pretender. It's for changing stuff like settings and giving more time for the players to send in their turns. I like the idea of sending the password to everyone in the game (I think we're all trustworthy here, right?)

Here's instructions for joining a game on Llamaserver.
Logged
Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

AlStar

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #99 on: June 01, 2014, 06:42:57 pm »

Ok, looks like my pretender has been accepted. Fomoria is ready to stand toe-to-toe with the lot of you fake gods.

Good luck all!

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #100 on: June 01, 2014, 07:04:40 pm »

I'm stepping out on this one.

I just don't like mods all that much.
Logged

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #101 on: June 02, 2014, 02:05:06 am »

I just don't like mods all that much.
oh ?

I always felt like Worthy Heroes was nearly necessary to balance a bit the nations, especially with Common random Events :
EA Abysia doesn't have vanilla heroes, for example, and the mod adds some, inspired by the same myths that inspired the nation. This mod comes all the way from Dominion 2 and is used in most of the multiplayer games in the official forum.

And well, the other one comes from the fact that before, elephants could cross the sea as if there was a road....
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #102 on: June 02, 2014, 02:20:38 am »

Maybe they're unreasonably shallow seas, and the elephants use their trunks as snorkels!  ;D
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #103 on: June 02, 2014, 02:23:35 am »

Say, is that worthy heroes 1.1 or 1.21 we should be using? Is there a reason for having the older version, and if yes, can I has a link to it?
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.06: Setting up, join here !
« Reply #104 on: June 02, 2014, 02:30:12 am »

Nah, it's 1.21.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive
Pages: 1 ... 5 6 [7] 8 9 ... 54