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Author Topic: Confirm Embark  (Read 3470 times)

lethosor

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Re: Confirm Embark
« Reply #15 on: June 04, 2014, 01:37:57 pm »

I made it display the available embark points (and change color based on how many points you have remaining), and re-organized the screen to make it look more like DF's confirmations:


I also got "Esc" to exit the confirmation, which wasn't working before. Unfortunately, DFHack doesn't have access to the skill points (as far as I can tell), so I can't display how many skills each unit is using or has available.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Dirst

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Re: Confirm Embark
« Reply #16 on: June 04, 2014, 02:52:23 pm »

I made it display the available embark points (and change color based on how many points you have remaining), and re-organized the screen to make it look more like DF's confirmations:


I also got "Esc" to exit the confirmation, which wasn't working before. Unfortunately, DFHack doesn't have access to the skill points (as far as I can tell), so I can't display how many skills each unit is using or has available.
I like this.  And it adds value over just mapping your embark key to Ctrl-Alt-Shift-ShakeYourLeftLeg-E.

Good work.  There's a collection of DFHack scripts that might enjoy the company of your confirmation tool.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

lethosor

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Re: Confirm Embark
« Reply #17 on: June 21, 2014, 02:06:32 pm »

I made it display the available embark points (and change color based on how many points you have remaining), and re-organized the screen to make it look more like DF's confirmations:


I also got "Esc" to exit the confirmation, which wasn't working before. Unfortunately, DFHack doesn't have access to the skill points (as far as I can tell), so I can't display how many skills each unit is using or has available.
I like this.  And it adds value over just mapping your embark key to Ctrl-Alt-Shift-ShakeYourLeftLeg-E.

Good work.  There's a collection of DFHack scripts that might enjoy the company of your confirmation tool.
It's a tweak, actually, not a script, so it has to be compiled.
Anyway, this is included in DFHack r5 ("tweak confirm-embark").
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

lethosor

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Re: Confirm Embark
« Reply #18 on: October 05, 2014, 12:05:24 pm »

This has been implemented as of 0.40.09 (POST_PREPARE_EMBARK_CONFIRMATION in d_init.txt).
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.
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