Ah, thank you! Yes, she will be missed... She might have had a large exterior but I've be dammed I'm she wasn't the greatest fighter I ever did see in DF, completely surrounded by dorfs and their mounts, rolling/jumping/skipping/dodging around in their mists. Inexhaustible, more agile then an elf (she took on an whole elven ambush and killed 8 of them before taking an arrow to the knee arm and strong as an ox.
I'm going to look into these reports, thanks for the link! I sorted out the burrow one on stream, burrows are not active atm, but it might be the " Metal " one.
On solution is ofc just to start with DF:master 0.4, might do that today and see how it goes. The succubi is an really interesting race to play as, for their rituals and way to "handle" invaders. Speaking of invaders, we've been having some problems with corrupting prisoners too.
We managed to turn 3 dorfs to our side, and had them join our fort. Once released from their cages, they appered in the unit list, with the status "Tame". However, therapist lists them as wild animals, with a training level of "wild" and they never id any work. We tried changing their profession in game, turning on hauling and mining (mining being their racial focus?) and also the labors they already had skills in, but they just stood there. They were sleeping, eating and drinking, but otherwise just hanged out in the meeting zone, much like animals do, with the exception of eating and drinking like normal dorfs. Very peculiar.
Well, it matters little I supose since you're reworking the race anyway, but wanted to give you a heads up. Keep up the good work, loving the race so far! (Blade whips are freaking BOSS!)