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Author Topic: ☼Succubi☼ - Everything Succubus Mode  (Read 129379 times)

Rekov

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #345 on: August 10, 2014, 07:26:33 am »

Can black roses and bloodworms be farmed? If so, are they restricted to certain biomes and seasons?

Black Roses can be farmed.  They grow naturally in evil biomes.  They can be grown anywhere that is not Freezing.

Bloodworms also grow in evil biomes, but I've never actually seen any, let alone tried to farm them.

Edit: Bloodworms, as according to the raw files, are subterranean.  Then again, the raw file for black roses and bloodworms is a little..messy..at least my version is; so I cannot easily tell if all the right coding was completed.

I could have sworn I had Black Rose seeds and never saw the option to plant them. I'll do a little testing. They also aren't currently in the Plants and Trees section of the guide, so they'll probably need to be added at some point.
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Meph

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #346 on: August 10, 2014, 07:58:37 am »

I think all the "errie rocks" that you make in the summonings (which just rigger autosyndrome) should be either called "eerie rock", or have the name of the creature, like "summon rat thing".

This part:
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Treason

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #347 on: August 10, 2014, 08:50:13 am »

Still getting the "pool of fireball" that ends up slaying some of my succubi caravans.
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Meph

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #348 on: August 10, 2014, 09:06:10 am »

Maybe its INORGANIC:MAGIC_FIRE_AMMO_BY_INTERACTION. It had no SPECIAL tag. All other fireball materials do have that. But succubi have no access to this material.
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Boltgun

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #349 on: August 10, 2014, 09:30:55 am »

Some progress on the testing and all. I am trying to run df with Wine and see why it is crashing so much.

Little clue as to what is causing fireballs, I suspect it is brought as a creature extract. Does the add pet script still cause bugs with caravans? I might forbid all pets if it is fixed. The civ does not have STONE_PREF, meaning that they should not bring rocks to start with.

Eerie rocks are generic do-nothing rocks, they do not even trigger autosyndrome. They are here when there is nothing to produce because everything is done by scripts, but the worker still need xp. It is the same rock for all the summoning, so they cannot be renamed per reaction.

I think bloodworms are not growing, they need a new biome definition.

About torrid kiss, almost everything from the temple of fire will end with wildfires in one way or another.  :P

In addition I have a new bug, I had invaders rush inside using the abyssal temple, and once caged and converted the siege was still active. Except there is no invaders anymore.
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jason0320

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #350 on: August 11, 2014, 03:37:19 am »

Some ideas:
how about some weapon grade glass/gem that can be made into armor/weapon like orc's ashland/ebon glass
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Meph

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #351 on: August 11, 2014, 08:36:02 am »

Why not take ashland and ebonglass? ;)

There is also a GLASS_GREEN_WAR, GLASS_CLEAR_WAR and GLASS_CRYSTAL_WAR, which is are fake glasses with metal template, to get proper stockpiling and equipping of glass items. (military with any-metal armor will take those)
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Boltgun

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #352 on: August 11, 2014, 09:23:16 am »

The war glasses are already in, as well as war gem. Ashland and ebongrass will be there after the next bugfixes.
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Insanegame27

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #353 on: August 14, 2014, 05:11:08 am »

The war glasses are already in, as well as war gem. Ashland and ebongrass will be there after the next bugfixes.
I can just imaging a succubi running towards an enemy swinging a sword and wearing glasses
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greycat

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #354 on: August 14, 2014, 11:05:14 am »

The war glasses are already in, as well as war gem. Ashland and ebongrass will be there after the next bugfixes.
I can just imaging a succubi running towards an enemy swinging a sword whip and wearing glasses

Fixed. ;)
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Arcvasti

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #355 on: August 14, 2014, 12:00:12 pm »

You know, SOME people think ebonglass is so valuable because it can be made into weapons are armour. They're wrong. Its valauble because you can make it into SHADES.
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Rekov

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #356 on: August 16, 2014, 06:36:03 am »

So these aren't Succubus specific questions necessarily, but I encountered them in this mode:

1. Cauchemars cannot eat dead grass, is this correct? I apparently embarked on a region that only had dead grass, and discovered this.

2. I thought the first cave level was supposed to be mossy grass. Mine was completely devoid of grass.

3. That lower cave level that has tiles down seems to be spreading. Are "tiles" supposed to start growing in my underground soil areas?
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Treason

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #357 on: August 16, 2014, 07:47:50 am »

So these aren't Succubus specific questions necessarily, but I encountered them in this mode:

1. Cauchemars cannot eat dead grass, is this correct? I apparently embarked on a region that only had dead grass, and discovered this.

2. I thought the first cave level was supposed to be mossy grass. Mine was completely devoid of grass.

3. That lower cave level that has tiles down seems to be spreading. Are "tiles" supposed to start growing in my underground soil areas?

1. Supposedly, nothing can eat dead grass.  Dry grass, yes, but if it's dead, it's no a meal
2. Having a cave layer devoid of subterranean grass happens sometimes, particularly if during world gen, the cavern cannot get access to water
3. The "tiles" are the subterranean grass of the third layer.  Whenever you breach a layer, the grass of that layer will grow anywhere there is mud/soil and underground.  Grass spores from each travel through the air.
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Rekov

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #358 on: August 16, 2014, 08:40:54 am »

I guess I thought it was weird that it could spread, since they're supposed to represent tiles. I don't suppose it sustains grazers, does it? I might not have to call this fortress a wash.
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slay_mithos

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Re: ☼Succubi☼ - Everything Succubus Mode
« Reply #359 on: August 16, 2014, 09:04:55 am »

It does have the [GRASS] tag, so it should serve as food for grazers just as well as normal grass.

As far as I can tell, all the cavern grasses can serve to feed grazers, just like the vanilla ones.
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