A few more days playing as the Orcs, a few more observations questions:
-At long last, a strange mood in need of silk pushed me into building the Blacksmoke Furnace. Now that I have it, I notice that I can make Cobalt Bars with it. My map has lots of Cobalt, and no silver for handcrafted weapons so far. How does Cobalt stack up with the other metals in terms of making regular arms/armor at the forge? I might just be able to take some of the burden off my (Blood)steel supply if its any good. Otherwise, I'll likely just make Lupine Masks/Daggers/Arrows out of the stuff to train my smiths as I have it in abundance.
-Decided I wanted some flachette guns. Out of curiosity, why does the goblin tinker need to work with Blowguns? It would be a bit less complicated/obtuse if he could just use a Brass Bar + Another Metal Bar + a Mechanism. While I am on that topic, which labor does the Tinker use, so that I can make sure I have the best orc for the job making the final weapons?
-I noticed that if you get masterwork stuff from the Freelancers or the Raiders, it credits the Orc who bought it or unloaded the ship as 'crafting' it. This is a pain in the ass if you intend to melt the damn thing for metal, as your guild/galley slave will get pissed off. No way you can stop those workshops from crediting a 'creator', is there?