My Masterwork Settings about screen says Version 2.6.0.0. I've played Dwarves and Orcs on it for several game-years and everything's worked fine.
Having a problem with the prisoners I bring along at Embark: Once Butchered, I cannot use their souls to make Phylacteries.
I have o -> r -> o turned on, so refuse is gathered outside.
I have a Refuse and Plant stockpile near the Soul Syphon.
I have dwarves (I turned them all on) with Alchemy assigned. None have training in Alchemy, I just assigned the labour.
I have Hourglasses, made of various materials (Shick, Bauxite, Dolomite).
I am slaughtering all the prisoners that I start with, including the 2 default "Pack Animals" you get, and their Souls just rot away.
The Soul Syphon does automatically add the "Soul -> Phylactery" reaction, as if it seems like it thinks it should, but it never gets done.
It DOES use animal souls, just not the starting prisoner's souls. I have no bothered playing until I experience an invasion of humanoids to try their souls, in case its because the soul is from s sentient creature.
Am I doing something wrong? How can I use these prisoners?
*Edit - Using the same game's initial save, I went straight for Corruption Chamber. It's letting me create Ghouls from Prisoner without killing the prisoner! I have created 4 Ghouls so far and still have my initial 6 prisoners that I Embarked with (4 purchased + 2 default).