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Author Topic: ☼Warlocks☼ - Everything Warlock Mode  (Read 109941 times)

aldehyt

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #285 on: July 03, 2014, 05:13:01 am »

Step by step.

No meat in stock:

1.) First i built a dungeon
2.) Used "I" on dungeon to set pasture - 7x7
3.) I assign to pasture 4-6 prisoners all same type
4.) Butcher a dwarf and human - obtained 90 meat
5.) One single reaction(feed by meat), all 90 meat gone, and not all was feeded
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Meph

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #286 on: July 03, 2014, 05:51:18 am »

Yes, it takes one stack of meat, not matter if its 1 or 90.
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aldehyt

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #287 on: July 03, 2014, 07:29:57 am »

bug or feature ?
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Meph

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #288 on: July 03, 2014, 08:03:26 am »

Well known vanilla DF bug that affects all stacks, be it plants, meat, bones, coins or anything else that comes in stacks.
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Fairin

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #289 on: July 03, 2014, 08:08:28 am »

vanilla issue, a stack is a stack. 1 or infinity, its still a single stack, reaction calls for a stack. so it uses a stack. period.

you could try making a military squad and assigning them raitons and backpacks. then unmilitarizing them then df hacking cleanowned the food might seperate the stacks for you.

damnit meph ninja
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aldehyt

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #290 on: July 03, 2014, 08:24:54 am »

Damn really complicated, btw is a possible to set maximum items on stack ?
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Meph

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #291 on: July 03, 2014, 08:25:47 am »

no
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Gamerlord

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #292 on: July 03, 2014, 08:30:02 am »

Isn't there a dfhack plugin that separates stacks? I could have sworn there was.

Meph

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #293 on: July 03, 2014, 08:30:24 am »

no again
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::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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aldehyt

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #294 on: July 03, 2014, 08:38:16 am »

This bug concern all reactions ?
I mean about (Stackable meat -> Non stackable meal -> using only for feed prisoners) ?
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Meph

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #295 on: July 03, 2014, 09:20:19 am »

yes

there is no non-stackable meat.
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::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Arcvasti

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #296 on: July 03, 2014, 11:28:07 am »

Tough Intestines and Fresh Hearts are usually always in stacks of 1-3 and are thus ideal for meat-based reactions.
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cerevox

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #297 on: July 03, 2014, 07:37:59 pm »

1. Not true. Raiding the countryside needs no info.
2. Keep your prisoners locked away from the undead. Pastures with doors help.

And you are correct. I was missing Ironbone, not info from the countryside raid.  :-[

On prisoners, the problem is I have to get through the doors routinely to feed them, or lock them in with a skellie farmer or something. I can do it with doors, but if I want to actually do anything with the prisoners it turns into a big ordeal to make sure a zombie hand or something doesn't leak in and start murdering them all. Basically, it encourages me to stockpile prisoners like I would any other possibly useful resource that I probably don't want to bother actually using.
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megahelmet

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #298 on: July 05, 2014, 08:53:10 pm »

Blood goats: anyone use them? I tried my hand with them and can't find a single thing to do with them that's useful.

Milking them gets me a bucket of blood. That bucket of blood is no substitute for any reaction that takes a barrel of blood.

I can, however, make blood cheese. Unfortunately, vampires don't eat, and thus don't find this a tasty treat.
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LMeire

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Re: ☼Warlocks☼ - Everything Warlock Mode
« Reply #299 on: July 05, 2014, 10:23:23 pm »

I can't make cave fungi cheese in the kitchen, is that intended?
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