Fairin's autistic Guide to Surviving as a Warlock 5.0.6
for this example we'll pretend we got 2 ghouls 2 locks and 3 skeletons
for ease of embarking, come prepared with 3 anvils 2 axes 2 picks, 5 wood 5 stone several (20) hourglasses two types of seed (ropereed/hideroot), you do not need food, drink is optional(if your map has no water then obviously alcohol is a requirement)
I also assume you know how to turn labors on in dwarf therapist. i use this as a template for general labor around the fort. Assign all labors, turn off fishing, hunting, mining and woodcutting, and herbalism... then for this embark assign 2 skeletons to mine 1 to woodcut, ghouls can help out during the start but we need them to hunt immidately after buildings are set up.
for the initial setup you will want to dig to stone, and make 5x5 bedrooms (smoothed walls engraved floors) for your warlocks, Ghouls will be alright with a barracks. cut down your initial trees make your furniture out of wood (just beds is ok for the first season).
While they are mining set up a Carpenter, refuse pile(that takes only refuse-corpse/bodyparts) butchery, mason(for blocks) soulsyphon (requires blocks), tanner, and crematorium(requires blocks) and a Corrupted forge, make a few barrels in the carpenter and make a bloodwinery(requires barrels4 and blocks4) next to your corrupted forge.
Your extra skeleton should be woodcutting. your 2 warlocks can set these buildings up for you while your 2 ghouls assist before getting put into a squad together and told to go hunt wildlife (S - K - L ) besure to turn on refuse hauling for the outside...
once you have the set up ghouls out smacking down wildlife get them some gear ASAP i usually make a set of ironbone for the whole squad then later refine some bloodsteel for them, let the meat stockpile up. save some souls for other things (like making more skeletons!)
remember ghouls can only gain experience in Scourges (lashing) (as of 5.06) so make some iron bone scourges early
TLDR: military ghouls kill animals. haulers bring corpses back. butcher for meat/bones/soul/ect
tanner makes some leather for clothing / bag use, might aquire some fur or wool to make thread out of later.
Crematorium makes 3coke/ash from logs. or 1 ash from bones
corrupted forge makes ironbone from bones and ash and coke
bloodwinery makes blood from meat,
mix blood ironbone and coke for bloodsteel..
mix bloodsteel and the animals soul to make dreadnaught. have fun with that
Fairin's Tips: do not set up a hospital, you will only hate that you did.
Skeleton archers are mean, etheral/empyreal arrows for free are awesome.
Ghouls in full mithril are -very- fast! run down some leprechauns
make an extravagant "dormatory" with your warlocks rooms(doors set to internal) you only really need to keep them happy so get extravagant! bloodsteel -EVERYTHING- (or transmute Mithril. then Mithril everything!) your best beds are gems(gem cutter) (raw mithril gems)
Partial skeletons clogging up butchery?. make 2 seperated refuse piles. place burrow over butchery and 1 refuse pile, set both refuse piles to "corpses/bodyparts", set the one inside the burrow to give to butchery, set the one outside the burrow to "take" from butchery.
You don't really need plants, herbalist some plants with a warlock (can train this skill in the villianous acadamy) to brew if you like. string from wool (to repair skeletons) bags from leather, clothing from leather, glue from bones, oil from coke...
Don't Set up a dining hall. Set up a sculpture garden from a statue intead. warlocks love them things. =)
Set up that sculpture garden -inside- your extravagant dormitory, your warlocks love admiring their own "personal" (shared) sculpture garden.. makes them cry less about masterwork bows/arrows/quivers you make from the ethereal forge.
my military i aim for is 5 melee (at least 1 ghoul) and 5 archers (all skeleton) by the end of the first year(in full bloodsteel with empyreal arrows), do not make it 5 ghouls without a skeleton to "coup-de-grace" fallen enemies that refuse to bleed out. in the end i don't want any ghouls at all. but meph wont gimmie more squads. so i gotta put one to lead the melee squad -.-
my defense aim is "only one entrance" that is my barracks. let the foolish come and feed themselves to the grinder.