Meph,
How are bolds supposed to get cauldrons? Only ones I see are in craft workshop and those need stone. No way to get stone right now. Only traders are bolds and they also have no stone. If I could get an anvil (forge requires one to make one) I could make cobalt cauldrons (I assume, can't build forge to check!). I see even the smelter forge-making reaction is gone. Not that bolds would have ore to make them. This all assumes no digging, which IS the bold default.
Tried making cauldrons with fireclay, no luck. Tryng bonemeal... nope. Needs non-economic hard rock.
My suggestion (unless I have missed something) is to put a reaction to make cauldrons (and anvils unless you don't want bolds to have metalworking at all) into the bonemolder to make them from bonemold bars. Or let them make them in the glassblower and/or clay shaper/kiln combo.
Other than that the armor vs clothes situation is annoying. Regular workers keep swiping the "armor" made for the military. This combined with them arriving with damned gloves and headgear on... grr. The latter is not exclusive to bolds. It's a vanilla issue, I know. Just adds up to aggravation.
For now I will see if I can figure out how to dfhack in either an anvil or a couple cauldrons.
Okay, I am stumped. Can't find syntax that will create cauldron or anvil in dfhack. Is it broken? Can anyone give me exact createitem command? I keep getting "You must specify a valid item type to create!" I looked at raws for cauldron. Tried variation, upper and lower case, etc. Always same error.