How should I deal with a evil biome? I am not sure if it reanimates, but there is kobold blood rain. I used startdwarf to bring 12 dwarves, and upped the embark points by 500ish. I brought: 3 miners, 2 masons, 1 smith (proficient weapon and armor), 2 farmers, 2 soldiers (novice discipline, competent hammer, shield, dodge), 1 brewer+cook, and 1 weaver+clothier (last 2 mostly haulers). I also brought 9 turkeys (3 male and 6 female). I turned on slow learning. I walled in with wood I brought (sealed the last square with dfhack to avoid issues with dwarf walling self out or standing on wall and not building it. The zombies can climb over this, right? I then channeled out a pit and started digging my fortress. Next, I should slaughter my pack animals and immediately tan their skins, right? Also, I should seal the tunnel, to stop flying/climbing stuff from getting in? How should I deal with migrants and caravans? How should I deal with invaders (killing them may lead to zombies). Should my military be exclusively blunt weapon? I am guessing that mass cage traps are the way to go, as they basically instakill zombies and prevent reanimation. How should I get rid of the zombies in the cages?