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Author Topic: ☼Dwarves☼ - Everything Dwarf Mode  (Read 203121 times)

Boltgun

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #150 on: June 10, 2014, 02:22:08 am »

Since more people are reporting bugs over here and my problem is related to MW Dwarf mode, this is a repost from another thread (so apologies if you saw it and thought: 'What a loser, I'm not answering that. I hope he dies.'): http://www.bay12forums.com/smf/index.php?topic=138967.msg5353723#msg5353723

Rendermax works perfectly, but not with illuminations (i.e. braziers, fireplaces). Didn't have this problem with 5.02.

Anyone else gets this error message when starting up (or restarting Rendermax):



My dwarves are walking around under there blind, falling over each other. Last week a dwarfette even got pregnant, and she swears she was assaulted outside the gemcrafter's.

Thanks!

I'm on it, if I cannot get it to work tonight I'll send a script without furnaces (because that's where the bug happens). At least illuminations will work then.
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Poonyen

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #151 on: June 10, 2014, 02:43:38 am »

Since more people are reporting bugs over here and my problem is related to MW Dwarf mode, this is a repost from another thread (so apologies if you saw it and thought: 'What a loser, I'm not answering that. I hope he dies.'): http://www.bay12forums.com/smf/index.php?topic=138967.msg5353723#msg5353723

Rendermax works perfectly, but not with illuminations (i.e. braziers, fireplaces). Didn't have this problem with 5.02.

Anyone else gets this error message when starting up (or restarting Rendermax):



My dwarves are walking around under there blind, falling over each other. Last week a dwarfette even got pregnant, and she swears she was assaulted outside the gemcrafter's.

Thanks!

I'm on it, if I cannot get it to work tonight I'll send a script without furnaces (because that's where the bug happens). At least illuminations will work then.

Okeydokey, thanks a lot.

Geez, I must appear so impatient :-\ Apologies.

As with many DF things, I'll make lemonade out of lemons for now: Urist forgot the flint and tinder, and since flint needs to be exported from the Hexpot in the northeast, which is cut off by the drow, we can't light any of the braziers. Also, no-one has the cojones to carry magma 91 stories up (yet).

Would I need to gen a new world you think?
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lalala1231

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #152 on: June 10, 2014, 02:43:12 pm »

When my fort goes into next season, the game crashes. The fort was fine for 2 years but last time I played I didn't open the game from the masterwork settings. Is that the reason autosave stopped working? And is there any way to stop the seasonal autosave?
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Niveras

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #153 on: June 10, 2014, 03:56:18 pm »

Auto saving can be switched to yearly or off entirely in the d_init file (or also from the masterwork launcher).

Are you absolutely sure it's the season change causing the crash? In the past some people have reported crashes when invaders spawned while dfhack's digging invaders plugin was enabled. But that was several versions ago so I'm not sure if that crash has been fixed or if digging invaders have to be manually turned on with each new download.
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lalala1231

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #154 on: June 10, 2014, 04:25:58 pm »

Thanks, it's the digging invaders from dfhack, turned it off and everything's working now.
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splinterz

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #155 on: June 10, 2014, 04:40:14 pm »

Thanks, it's the digging invaders from dfhack, turned it off and everything's working now.
which version of MDF are you using?

lalala1231

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #156 on: June 10, 2014, 04:44:51 pm »

which version of MDF are you using?

4j, going to stay with it until they update the vanilla
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Meph

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #157 on: June 10, 2014, 04:51:52 pm »

which version of MDF are you using?

4j, going to stay with it until they update the vanilla
??? why?
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lalala1231

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #158 on: June 10, 2014, 04:57:04 pm »

which version of MDF are you using?

4j, going to stay with it until they update the vanilla
??? why?
Laziness, I'm assuming you'll update it again once the newest version of DF is released so as long as there's no huge bug fixes between now and July I'll probably stick with 4j.
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Mithril Leaf

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #159 on: June 10, 2014, 05:20:11 pm »

which version of MDF are you using?

4j, going to stay with it until they update the vanilla
??? why?
Laziness, I'm assuming you'll update it again once the newest version of DF is released so as long as there's no huge bug fixes between now and July I'll probably stick with 4j.
The new Masterwork for the DF update will likely take more than a month, and there has already been notable bug fixes, such as the solution to your problem.
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Meph

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #160 on: June 10, 2014, 05:23:49 pm »

Yes, it will take a long time to update, mostly because of the utilities. The mod itself would be easy, but the dfhack scripts? wow...
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Samarkand

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #161 on: June 10, 2014, 06:06:27 pm »

Playing 5.05, had a miner suddenly just stand still. He refuses to move or sleep, though people are feeding and watering him. Won't take any jobs. No injuries. Any ideas?
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Aristion

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #162 on: June 10, 2014, 06:14:41 pm »

Playing 5.05, had a miner suddenly just stand still. He refuses to move or sleep, though people are feeding and watering him. Won't take any jobs. No injuries. Any ideas?

It is related to coal or coal dust I think. I've gotten it several times and that was the block that he mined when he stopped.
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Boltgun

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #163 on: June 11, 2014, 02:19:16 am »

There you go, a fixed rendermax.lua.

https://drive.google.com/file/d/0B8QFWS9tHkaaaUU1YTJMeEt0aW8/edit?usp=sharing

Put it in the Dwarf Fortress subfolder and you'll have light, including furnaces.
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Koggenmaster

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Re: ☼Dwarves☼ - Everything Dwarf Mode
« Reply #164 on: June 11, 2014, 08:16:59 am »

It seems like the reaction "Buy coke(3) for 500 shillings" for Bomrek's Bargains gives only 1 coke instead of 3
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