This is what my workshop floor looks like (and if you look at the two floors below you can see the way the raw stone comes up from the mines). It's very efficient hauling and storing.
Thanks for sharing, nice setup
. Took some ideas and even invented a way i can implement them.
A little bit unrelated - why did you build your bedrooms in soil/sand/clay levels? You can't smooth/engrave them, thus dwarves sleeping there don't gain any good thoughts, or am i wrong?
Played a little bit more and noticed some more...bugs i guess?
1) If you get a legendary weapon at the Weaponry you get BOTH a superior one and a legendary one at the same time (guess this one is known).
2) Still no exp boost from strange moods.
3) No option to build a golemforge? i can still research one.
4) I've managed to replicate my old issue with poisons - they simply vanish. It was OK for some time (i was using them to a great effect), but after a siege (it was raining also btw) they simply vanished. Still unable to check if rune-coating will also dissapear, but i guess it also will.
Also...i dont really like that dwarves are losing options (like selling stuff for gold, expeditions, power armor) every patch because of new races. Yes, i agree that all races must be unique, but taking away already existing features because "another race already has that" ? Now i feel dwarves are lacking endgame or generally "features". Like seriously, i've come to endgame and i have nothing to do apart from mages (which are generally useless, annoying to make, buggy and are a huge danger to your fort in the first place). Being "best" at metal-making seems weird and boring, especially considering 3 priests make a RIDICULOUS amount of resources for free. The only time i was in need of some metal ( while having 0 miners ) was when i required nikel for spring-steel. After you've removed welded metals i see no point in using any progression apart from gem-->steel-->mithril/wolfram. This also makes 90% of items found in relics useless because you should already have better stuff.
Also, in the earlier versions trading with caravans was a huge deal. There were lots of unique things you could only get by trading (like blueprints). Now there are very few of them left. Is it possible to add other race's "unique" building blueprints to caravans? Or maybe someone else will have a better idea, i dunno. But really, the more races were added, the less interesting it is for me to play as dwarves.
Just my 2 cents.