There are two types of adventurer, those who die and those who live. Nothing more needs to be said of those who die, but those who live can grow to a point where the only things capable of killing them have long since died by their hand. It seems a waste to just leave such effective killing machines to rot and move on to another world.
I want to take an adventurer from one world and put him in another. Not a new adventurer with the same name, that same adventurer, with or without the equipment.
Is it possible to transfer adventurer data from one file to another? Is it possible to do this now without tools, or would a special script or plugin need to be created?
I play Cataclysm on the side, and it's possible to do just this in that game by copying and pasting the character's file into the new world folder. But could it be that easy? Is the adventurer contained in a file somewhere? Could that file be duplicated and placed elsewhere without issue?
In Cataclysm, transferred characters can retain any item that isn't a procedurally generated artifact, but they appear in a random and potentially very dangerous location with no knowledge of the local area or its inhabitants, much like an outsider in DF. Would that even be possible in DF? what would stop the transferred adventurer from appearing inside a mountain or the lowermost depths of the caverns? What about the art engraved on their equipment? Would there be a problem with faction data, how would the world treat the newcomer?
I don't know if this is possible, but I want it to be. I'd like to continue an adventurer's career in a new world, and I'm willing to put up with any inconveniences that result from it. Can it be done?