Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Undead army of 200 animated corpses vs HFS.  (Read 3020 times)

slothen

  • Bay Watcher
    • View Profile
Re: Undead army of 200 animated corpses vs HFS.
« Reply #15 on: May 27, 2014, 09:33:59 am »

the proposed clean up method will not work. A zombie will NOT burn to death. You will need something to kill the zombies, so the magma can burn the corpse.
^This. Even if lava would destroy the individual corpses, it won't kill undead. It's widely considered to be a bug. There is a fix you can use by adding melting points (below the temp of magma) to material templates (like fat or skin/bone) so the purging will actually work.

In my brief experience fighting off necro-zombies, they are consistently one-shot by marksdwarves with metal bolts.  This is unlike living humanoids, which tend to turn to pincushions before taking a kill-shot.  So if you have non-burning zombies wading around in magma, it should be easy to shoot them from above, resulting in death and the elimination of the corpse.
Logged
While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
Thoughts on water
MILITARY: squad, uniform, training
"DF doesn't mold players into its image - DF merely selects those who were always ready for DF." -NW_Kohaku
Pages: 1 [2]