Reply to D'usse's Funny hiding, and charge con bonus
"CHOO CHOO MOTHER FUCKER
DONE PLAYING GAMES
BUCKLE UP FOR THAT OG
LOTS AND LOTS OF TRAINS!"
You baseball bat swing your rifle into the back of her head.
Damn. I should had kept Pancaek.
"Roger that Steve. Permission to pursue, boss?"
(I'm gonna assume "boss" in this instance is referring to miya, since he's coordinating the mission.)
"I have just had a horribly wonderful idea."
Can I take a step up? Like climbing stairs? I wanna figure out if I am limited to left, right, forward, back, or if I can move up and down too. Either way, brace self for any incoming mindfuckery, and leave the void.
You heft yourself back up to your feet and take a few steps. You try to step up, as though walking up stairs. It works and you rise a foot or so. You try to step down with equal success. You bend over and wave your hand around under your feet, fingers passing through empty space that is somehow also holding you up. That's weird.
Follow the walkway East to the intersection.
Once i notice bandages gun and scubas gear drop the artifact boxes over them and close the lids, use the tongs to push the artifacts in if necessary but try to touch them as little as possible
Use dynamic manipulator bonus to cripple any enemies that appear or remove any limbs that become infected with energy termites.
You carefully loot the area, to the surprise of absolutely no one. That rifle is going straight to Heph, by the way.
I'll let you have one more thrower.
Yeah, sure. We'll count it as done and there.
Making a map.
Thanks for the generosity.
>Faith's signal has changed. She's still broadcasting darkness but her location is moving rapidly away from the diner. She seems to be in a sewer tunnel, but is following it away towards the north.
'Damn, that's suspicious. Whatever she did down there, I don't trust it one bit. Maybe it's time to retreat by now and cut my losses... Hmm. No, gonna wait just a bit longer. Gonna give them a chance to work this out.
So many unknowns, so much to lose.'
Damn. I should had kept Pancaek.
"Roger that Steve. Permission to pursue, boss?"
"Sorry Flint, but permission denied. There's already a lot of manpower dealing with Faith and that basement, and those civilians are still not safe. Besides, you wouldn't fit, and I'm not sure Jack and three newbs would be up to the task of stopping Faith. However, if you want you can send one of your men down that door and tell the people there where she is heading, so they can pursue if possible. Tell that guy to get back after that though."
Continue tracking Faith's movements. Ask Steve for a map of the sewers, send it to ground team, and ask him to try and predict the path she'll take or where she's heading towards.
The sewer map is complex, but she seems to be following the main tunnel for now. She's heading straight north, towards a more densely populated and higher class section of town. You're not sure exactly WHERE in that section she's going though, since it just looks like businesses and office space up there.
"Hah, but I don't NEED to go after her physically, boss. I can just collapse the tunnel she's in with a kinamp strike. Cut off her escape route. Or even just follow her to see where she surfaces."
Fly north, towards Faith, unless Steve says the kinamp plan won't work.
If Steve can give me Faith's position or if I can track her with cameyes, try to kinamp punch the road some distance in front of faith to collapse her tunnel and cut off her escape route. Use previously acquired dynamic bonus so that I do it cleanly, no collateral damage.
Ask Steve how possible it is that this is a deception and that her positioning signal and camera signal has been rendered unreliable. Ask him if he knows how can she see without cameyes or light amps.
She's moving fast, really fast. The only way you'll be able to catch up is with your rockets, flying over the roof tops into a more densely populated area. Your choice.
Yttra notices Jack quietly keeping lookout in the hastily fortified diner.
@Jack: "Hey. There's another of these things–" Yttra holds up her goop thrower– "in the box back there. It might be better than a shotgun. I dunno."
Well hurray for me. I didn't mention the eye. Or the missing arm. Or the gaping hole in his chest.
"Hmm, yes that would be useful, I hear that we wan't to minimize civilian and military casualties. Thanks."
Look for and grab said goop thrower, work on making a shotgun nest. (Kind of like a machine gun nest, but for shotguns.)
You grab the goop thrower and continue to fortify the diner's entrance.
Go down to the basement and tell team 2:
"Hey. Bossguy says to tell you all that ‘Faith is quickly moving north and away from the diner.’" (then after a second's thought) "Other bossguy also sent everyone some videos of stuff i dunno if you all got them."
Wait a little bit for assurance that they got the videos (which they did) then climb back up the ladder to the diner.
You relay the message down to the people in the sewer once you get over the vertigo. You send them the videos again too, just in case they didn't get them.
If she's moving away from our area, then what in the world is up north? From memory, she only has a kinetic amp--and that's on her wrist. She can't travel back up if burrowed in that sort so she may either be looking for a way back, or there's something due North that catches her attention.
I'll try to project her location if anyone has details on what is up north, otherwise I'm making chase--she's a considered threat unless whatever has gotten into her has stopped. Has anyone found Morul yet? We were sent to evacuate them, and aid out.
<Respond via radio/wristpad>; Try to intuit any possible objective Faith is moving towards: Like, anything I saw earlier that could aid projection?
Aid projection? Not sure what that means.
In terms of intuition, judging from the conversations going on and what you've been hearing, the only thing you can think of is that this "Basement" sewer place might not actually be physically attached to the diner. Maybe she's moving toward its actual location?
Follow group leader.
If Faith; hands behind her back with amp
If other hostiles; heat 1 foot sphere center mass
Of no faith and no hostiles, see If I can't help auron get scuba and bandage's stuff into the box with my mass amp, so that nobody has to touch it.
If no Faith and no hostiles and no helping; charge will bonus
You sit around in the diner and wait for shit to attack. No shit attacks. Great.
((Assuming up on the map is north as per default mappy stuff))
So uh. That door over there looks like a good place to start.
Mind if I take a swing at it? It'd save you those bullets.
((Forgot we're in radio silence down here HAHA))
Yep punch that door down
You punch the door. You punch it REEEEEEALLY good. Which makes it all the worse when all that force reflects off some unseen barrier just behind the door and roars right back down the tunnel at you and the rest of the team, like a shockwave shotgun channeled by the sewer tunnel.
The Good news is that the door and the wall around it are gone.
The bad news is that you can't see whats behind them through the dust and anyone on team three who still has ear drums or fleshy bodies is now deaf and battered against the wall opposite the smaller tunnel. Robots are there too, but more just annoyed then injured. Renen is unmoved, his taloned feet dug into the brickwork.