"Nap time."
Use the Force my amp to grab Lerman's shield, and carefully bash him in the head with it, trying to knock him unconscious.
((So glad I grabbed this amp. Has served me admirably.))
You point at Lerman and jerk your hand to the side. His shield, as though pulled by invisible wire, obeys, and is torn from his grasp and hurled somewhere far to your right, down the street and out of view.
If I fail my will (again): Lightning bolt that motherfucker. If that fails, cutting torch his riot shield (and him) in half.
If I succeed in my will check: Drop weapons, cower in APC. Keep eyes open for cops.
[Will:5]
Aw, fun's over.
You immediately drop your cutting torch and raise your hands over your head.
"WASN'T MY FAULT. ALL OF IT WAS AN ACCIDENT. I JUST TRIPPED AND FELL ONTO THE GUN AND MURDERED HALF THE TEAM. I'M GONNA GO LOCK MYSELF IN THE APC NOW."
And so you did.
Go through dead Cook's pockets, look for key or similar items. Determine if I can still work the shotgun with my one good arm.
You search through the pockets of the nearby corpse. You find a keyring in his left pocket.
And yes, you think you could use the shotgun, but not very fast. You're gonna have to do the pump action by catching it between your neck and shoulder or with the back of your knee or something similar. Not easy, not fast, but doable.
It opens outward, or at least it would if there wasn't a padlock on it.
Does that mean I can see the hinges? If I can see the hinge pull out the part holding the hinge together, think it's called a pin. Also try breaking the padlock with something.
We'll just assume Hap lets you borrow the keys he just found and you unlock the padlock, but don't open the door yet, since you didn't say to.
Yttra hides behind at least seven layers of brick, metal and armour. Whatever's shooting her teammates, it isn't shooting her. That's for sure.
$#@! what the *&^% %^!*banging bullets coming out of the %^&*licking walls and what the *&^% everyone's acting like this $#@! is *&^%ing normal *&^%ing day at the office oh $#@! oh #@!$ oh *&^% me
Yep. Calm and collected.
Continue cowering.
[Cowering Intensifies]
Crawl towards front of the restaurant.
You crawl out to the front of the restaurant. The Waitresses and handcuffed patrons are still there, still alive amidst a dusting of drywall, concrete, broken glass and smoldering wallpaper. Sunlight shines through the perforated metal window grating in grubby, thick beams.
"A little help faith?"
Ready shield, keep head protected from cutting laser and running-shield-bash lerman off of the APC roof with shield then beat senseless and confiscate all weaponry, continue beating untill cured
He appears to have spontaneously healed himself. Hmmm. You still really wanna whack him though...
"Hmm"
Scan the hatch with cameye modes. See if the padlock is the same blackness as the rest of the building. Then gently knock on the hatch, as if I were to knock on a door. If nothing happens after knocking and the padlock is not the same blackness, then break the padlock.
Looking at the hatch reveals nothing; a normal metal hatch over a void of nothing.
You knock against the hatch, your knuckles connecting only for an instant against the metal. As you pull your hand back, a glowing trail of electricity, a twisting yellow stream of light, arcs from the hatch to your hand, following it as you pull your hand back. Your entire body spasms and jumps backwards involuntarily, slamming into the concrete banister running around the perimeter of the roof and twitching uncontrollably for several seconds. A few small arcs dance across the surface of the hatch afterwards, before it settles back down to normalcy.