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Author Topic: Dungeons and Dragons 3.5: Memories of Twin'kaali  (Read 21536 times)

kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #285 on: August 02, 2014, 09:01:15 pm »

Kyle swims up to the air.
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ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #286 on: August 03, 2014, 02:49:49 pm »

Dargran goes wide-eyed at the guy 'scritching' the manta's belly, but doesn't try to interfere for fear of startling it. He swims to the air, takes a breath, and then attempts to help calm the manta ray by slowly approaching it and humming a soothing tune (wild empathy).
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #287 on: August 08, 2014, 03:17:21 pm »

You all renew your air supplies. The manta ray is calmed by Darwyn's song.

Other than the random manta ray, this room is rather empty.
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Kassire

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #288 on: August 08, 2014, 03:36:11 pm »

Cantup looks to the next room
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ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #290 on: August 08, 2014, 05:31:38 pm »

Dargran tries to get the manta ray to follow them to the next room. He goes there regardless of whether he is successful or not.
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Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #291 on: August 08, 2014, 08:20:18 pm »

Move on move on move on.
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #292 on: August 15, 2014, 01:47:51 pm »

Darwyn: The manta ray doesn't seem to want to come. Oh well.

Everybody: You exit the room, turn left, continue through the hall and take a right; Talc spots a well-hidden trap partway down, concealing a trident designed to lunge out at unsuspecting passerby.
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #293 on: August 19, 2014, 02:13:26 pm »

Bump.
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #294 on: August 19, 2014, 02:14:18 pm »

Kyle goes around it.
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #295 on: August 19, 2014, 02:17:57 pm »

Fist-Of-The-Mountain punches it.

Kassire

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #296 on: August 19, 2014, 02:28:41 pm »

Cantup just follows Kyle
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Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #297 on: August 19, 2014, 03:05:34 pm »

Steal the trident and move on.
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ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #298 on: August 20, 2014, 09:42:18 pm »

Dargran motions for Silfr to stay back while inspecting the trap that Talc found. Realizing that it is not his area of expertise, he tries to stay out of the way while the others deal with it.
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #299 on: August 25, 2014, 10:51:09 pm »

Steal the trident and move on.
That would require a class you don't have.
Kyle goes around it.
The hallway is barely big enough to accomodate Fist. You can't.
Dargran motions for Silfr to stay back while inspecting the trap that Talc found. Realizing that it is not his area of expertise, he tries to stay out of the way while the others deal with it.
How the hell is a dog down here?
Fist-Of-The-Mountain punches it.
You punch it.
It goes off.
And it misses.

Trap win, like 100 xp per person because I'm too lazy to look it up.
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