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Author Topic: Dungeons and Dragons 3.5: Memories of Twin'kaali  (Read 21276 times)

My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #75 on: May 29, 2014, 01:12:44 am »

Fist-Of-The-Mountain looks into the western archway.

Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #76 on: May 29, 2014, 06:55:03 am »

To Dagran: This is mere graffiti.

To Fist: You sneak over and discover another wolf skeleton prowling around.
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #77 on: May 29, 2014, 07:52:10 am »

Fix on the magic thing: Only a faint aura of dark, necromantic energy is found. It seems to be strongest to the northeast.
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #78 on: May 29, 2014, 09:32:41 am »

"We need to go northeast to purge these abominations. For the light!"
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #79 on: May 29, 2014, 11:39:45 am »

Fist-Of-The-Mountain motions for Kyle to shut up.
He then charges the skeleton.

Charge the wolf. Natural attack, then Scorpion's Grasp.

ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #80 on: May 29, 2014, 02:00:56 pm »

Dargran looks back and, seeing that Fist has things under control, peers down the east hallway.
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Kassire

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #81 on: May 29, 2014, 02:41:53 pm »

"Do you require help half-ogre?"
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #82 on: May 29, 2014, 03:16:34 pm »

"I got this, bard! DIE AGAIN, YOU UNDEAD SCUM! I'M GOING BEAT YOU THREE DAYS PAST GHOMAR'S DAY! SAY HELLO TO JEHAK FOR ME, MONSTER!"

Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #83 on: May 29, 2014, 05:14:13 pm »

* Fist  charges the wolf skeleton!

* The wolf skeleton is surprised by the fury of your onslaught!

* Fist punches the wolf skeleton in the head, shattering the skull!

* Wolf skeleton has been struck down.

((DAMN. You got a CRITICAL HIT after rolling a 4, which eventually added up to 11 already.))

3-frickin'-hundred XP for Fist.

Dagran, which hallway? There is a door to the northeast and an archway to the southeast.
« Last Edit: May 29, 2014, 05:19:29 pm by Tawarochir »
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Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #84 on: May 29, 2014, 05:19:00 pm »

Ghaderi walks in. What's goin' on?
« Last Edit: June 06, 2014, 06:07:14 pm by GUNINANRUNIN »
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #85 on: May 29, 2014, 05:51:05 pm »

Suddenly, all of you hear a loud bang outside. Apparently, there is a severe thunderstorm of some sort happening.
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ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #86 on: May 29, 2014, 06:36:12 pm »

Dagran, which hallway? There is a door to the northeast and an archway to the southeast.
The (now empty) room contains a wooden door to the north, a wooden door to the west, a wooden door leading to the south, an archway leading south, and an archway leading west. There seem to be strange clacking noises coming from the western archway. The room contains a fountain on the west wall and a small engraving on the east.
???

Northeast, I guess.
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #87 on: May 29, 2014, 08:04:15 pm »

"Not much, ranger.
Check the end of this hall.

Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #88 on: May 29, 2014, 08:44:24 pm »

Aye.. I have you.

Back up the Ogre.
« Last Edit: June 06, 2014, 06:07:05 pm by GUNINANRUNIN »
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #89 on: May 29, 2014, 08:45:13 pm »

Kyle goes through the northeast door as well.
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