At the shout the sprites chirp even louder in alarm. They rise into the air and swirl around the ceiling before zooming out the door.
Looking outside, there appears to be a clearing in a verdant forest. Luscious thick grass waves gently in the breeze, studded with stones once deeply carved with swirling patterns. The trees sway, rustling quietly, their boughs leafy and green. An overgrown path barely remains, leading away from the barrow. Vividly coloured birds hop about, singing loudly. The whole scene looks quite idyllic, really, until you notice the dim yellow-white of a skull half buried by the entrance, the rusted bowl that was once a helmet sank into the earth nearby.
The presence in your minds speaks.
I see you're all awake. Good. You're in the barrow of an old, forgotten king. Even the forces of the daemon don't remember this place. I still have power here - an old artefact buried with him deep in the ground gives me a focus here I'm otherwise denied.
This forest is south of Pranimtown. The temple of the Archstone is nearby, also underground. You'll have to find it once you're there. I did create a golem to gather you some equipment, but the enchantment was weak, and it's come unwound somewhere along the forest path. Find the golem, find the archstone. I'll be able to talk again when it's destroyed.
The voice begins to fade.
Oh, one more thing. When you see the locals of Pranimtown, don't be alarmed. They are somewhat different to your mortal forms.
if you have any questions, ask now. My time grows short, and the daemons stir.