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Author Topic: Ten Turns to Develop Space RTD [Turn 0: A Lot To Take In][Dead Space]  (Read 3827 times)

IronyOwl

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Ah, the Fulares system. You will never find a more wretched hive of scum and villainy...

Just kidding. It's pretty much completely undeveloped at this point, which means there's infinite potential for you to turn it into what you want it to be (Terms And Conditions Apply, offer void in some areas, sponsors hold no liability for any and all Actions, Events, and Circumstances encountered or undertaken by any affiliated or unaffiliated entities).

Still, if you and your paymasters agree, if nobody gets too much in your way, and if the stars line up just right, you might just be able to turn this place into something you can be proud of, be that a shining utopia of enlightenment for all or your own personal moon-sized space-mansion.


Spoiler: Signups and Identity (click to show/hide)
Spoiler: Existence and Spread (click to show/hide)
Spoiler: Charters and Claims (click to show/hide)
Spoiler: Actions Per Round (click to show/hide)

To join, post your desired initial Charter along with a name and description of your character. Signups are always open, regardless of game progress or current player count.
« Last Edit: June 16, 2014, 05:59:51 pm by IronyOwl »
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

IronyOwl

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #1 on: May 22, 2014, 07:38:52 pm »

Guide to the Fulares System
-Nothing. Come back later.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Ethereal

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #2 on: May 22, 2014, 07:40:18 pm »

Reserved for sign-up.

Ignore that.
« Last Edit: May 22, 2014, 08:09:09 pm by Ethereal »
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Jack A T

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #3 on: May 22, 2014, 10:57:45 pm »

Name: Veselin.  (Refuses to make his surname public, for legal reasons)
Description: A corporate executive turned space pirate, Veselin suffered a major injury due to a malfunctioning knife.  No longer able to crew a ship, he started an underground construction and development company serving his fellow criminals.  His company, Hidden Hideouts, has been involved in the construction of many a pirate base in the well-developed systems.

Veselin appears to be of unidentified South Slavic ancestry.  He is a tall, slim man, with a taste for fine suits.  He appears to be somewhat old, albeit not elderly (perhaps in his 40s?).  His left arm lacks strength and is awkward to use, due to the knife malfunctioning incident.

Sponsor: A reasonably important Mafia family that recognizes the future importance of the Fulares system.
Location: An out-of-the-way temperate rainforest planet.
Purpose: Construction of a hideout/base of operations for criminal activity.
« Last Edit: May 23, 2014, 11:22:22 pm by Jack A T »
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

TamerVirus

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #4 on: May 22, 2014, 11:09:16 pm »

Sponser: Happy Galaxy Travels Ltd.
Location:Tropical Beach Planet
Propose: Create an exclusive vacation getaway for well to do denizens of this system

Name: Maxwell Denning
Description: A middle aged man of wealth and taste, Maxwell is the well established founder of Star Gold Capital, a renown hedge fund. No nonsense and relatively straight laced, Denning always goes where the money is and isn't afraid of not doing things "by the book" as it were
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BlitzDungeoneer

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #5 on: May 23, 2014, 12:56:06 am »

Name:Zack Abrams
Description: An albino, which should explain a lot, with hair that reaches down to the back of his head. He wears a white suit and black shoes.

Sponsor: Tachyon Research Ltd.
Location: Artificial planet almost exactly the same as Earth, with one difference. The ozone layer isn't torn to shreds.
Purpose: Create a weapon of mass destruction.
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Varee

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #6 on: May 23, 2014, 02:30:55 am »

Sponsor:Utopian Entertainment Corp.
Location:Moon of the tropical beach planet
Purpose:Create an amazing amusement park for the not so well to do denizen of this system:D


Name:Bobby Danning
A man with a dream but his dream was cut short by some rivalry with the Happy Galaxy. Now he tried to create a better entertainment for the galaxy!


((Tamervirus if you dont like this idea, just tell me and i will change it))
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borno

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #7 on: May 23, 2014, 03:00:48 am »

Name: Bobwell Maxins
Description: A man who has stuck to the principle of 'Treat others the way you want to be treated' for over 30 years. Of course, this has landed him deeply in debt due to him just not having enough money to make a personal theme park for all of his friends, family and even acquaintances. To pay it all off, he was forced to work as a labour camp architect by a sadistic company.

Sponsor: Deathdoompainmurder inc.
Location: A scorching hot desert planet.
Purpose: To make a labour camp.
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10ebbor10

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #8 on: May 23, 2014, 08:49:20 am »

Name: AGI Unit One
Description: An artificial General intelligence, which, sadly, due to budget constraints, isn't that much better than normal intelligence

Sponsor: Vraxian Shipbuilding Cooperation
Location: A resource rich dwarf planet, deep inside the asteroid belts
Purpose: Design, build and operate the largest fleet in the Quadrant. First step, building a shipyard and mining operation.
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BFEL

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #9 on: May 23, 2014, 09:09:52 am »

Name: Brother Cossades
Description: One of the monks in the secretive "Big Brother's Monastery of Love", Brother Cossades has spent his whole life learning the most effective ways to put caged rats over peoples heads and convince them they can fly. He has mastered the ancient art of "Doublethink" and assures us we have always been at war with Eurasia.
Wherever that is.

Sponsor: The Secret Organization That Is So Secret Even They Don't Know What Their Name Is TM
Location: As many major population centers as possible
Purpose: Establish robust and efficient units for identification and elimination of thought crimes
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

TopHat

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #10 on: May 23, 2014, 12:48:51 pm »

Sponsor: The Merkavian Federation
Location: Freezing cold dwarf planet.
Purpose: Expand Merkavian influence however possible.

Name: Andrew Bligh
Description: A young, enterprising man with a conquering personality.

((This okay?))
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

TamerVirus

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #11 on: May 23, 2014, 09:15:58 pm »

Question, when do we start constructing, manufacturing, researching?
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IronyOwl

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #12 on: May 23, 2014, 10:32:20 pm »

Question, when do we start constructing, manufacturing, researching?
As soon as the first turn starts and you find out how your Charters actually turn out. Well, I call it Turn 0.

Speaking of which, I'm a tad behind schedule for that, but it'll be along eventually.


((This okay?))
I was gonna just roll with it, but so long as you might have a bit of time I might as well warn you that a goal that generic and broad will probably have noteworthy consequences for what counts. Most likely you'll be rather limited in how far you can pursue any one method, forcing a rather shallower and more broad approach using a variety of projects.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

IcyTea31

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #13 on: May 23, 2014, 10:45:08 pm »

Reserving, if you're still taking applications. Sheet incoming. Done. I'm a little concerned about political correctness, though. I'll change it if you'd like.

Spoiler: Character Sheet (click to show/hide)
Spoiler: Charter (click to show/hide)
« Last Edit: May 23, 2014, 11:22:11 pm by IcyTea31 »
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TamerVirus

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Re: Ten Turns to Develop Space RTD [No Player Limit]
« Reply #14 on: May 28, 2014, 06:24:26 pm »

Did this die?
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