Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 164 165 [166] 167 168 ... 185

Author Topic: Text Will Be Text - dfhack plugin  (Read 800666 times)

jecowa

  • Bay Watcher
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2475 on: May 05, 2018, 09:22:13 pm »

Nice to see that Japa's commits were accepted.
Logged

funkydwarf

  • Bay Watcher
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2476 on: May 06, 2018, 03:23:57 am »

Wow Thanks again for TWBT Mifki! I remember the day you dropped this on us out of seemingly nowhere. It has really enhanced my experience since then and has allowed this new trick with Japas additions with the same out of nowhere feel. People that are not paying to much attention to the forums are gonna crap bricks when they eventually start seeing all the different materials trickle out as defaults in various starter packs, and newbs will be a little more engaged and drawn in.  Thanks! And DfHack team, I cant even to try to name all the names cause I will miss some, but I can at least thank Lethosor since he's in the thread, and thanks to all the dfhack contributors for enabling TWBT and all the other great tricks!
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Text Will Be Text - dfhack plugin
« Reply #2477 on: May 06, 2018, 11:48:40 am »

Here an example of the new functionality that Japa added:


Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

endoftheline

  • Bay Watcher
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2478 on: May 08, 2018, 10:28:23 am »

Just tested Japa's latest commit, and it seems to work with 0.44.10 on Linux. (Used my script to generate the Linux patch. Didn't include OSX and Win version in patch since I didn't test those)

Linux Patch
Spoiler (click to show/hide)

Windows
Spoiler (click to show/hide)

OSX
Spoiler (click to show/hide)
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Text Will Be Text - dfhack plugin
« Reply #2480 on: May 11, 2018, 07:55:44 am »

Version 6.42 is available.
Does it include Japas recent changes?
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Clément

  • Bay Watcher
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2481 on: May 11, 2018, 08:02:37 am »

twbt-6.42-win.zip is missing twbt plugin, it only has mousequery.

Edit: also the description says "Support for DF/DFHack-0.44.09-r1" but the tag is the patch for 0.44.10.
« Last Edit: May 11, 2018, 08:06:00 am by Clément »
Logged

mifki

  • Bay Watcher
  • works secretly...
    • View Profile
    • mifki
Re: Text Will Be Text - dfhack plugin
« Reply #2482 on: May 11, 2018, 09:39:52 am »

twbt-6.42-win.zip is missing twbt plugin, it only has mousequery.

Edit: also the description says "Support for DF/DFHack-0.44.09-r1" but the tag is the patch for 0.44.10.

Oh, maybe Japa's changes to the project file caused this... will fix now.

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Text Will Be Text - dfhack plugin
« Reply #2483 on: May 11, 2018, 09:55:16 am »

Here are some examples of what you can do with Japas changes, just so you know the ingame effect it can have:

Spoiler: animated water (click to show/hide)
Spoiler: animated soap maker (click to show/hide)

Spoiler: varied bars/blocks (click to show/hide)

Suffice to say, I'd really love to see these additions being maintained for future updates. ;)
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

mifki

  • Bay Watcher
  • works secretly...
    • View Profile
    • mifki
Re: Text Will Be Text - dfhack plugin
« Reply #2484 on: May 11, 2018, 10:03:17 am »

Animations haven't been merged yet, only material flags/materials have been so far.

I've updated the build (6.43 now), hope everything is ok now.

Lamandus

  • Bay Watcher
  • Novice Diagnostican
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2485 on: May 11, 2018, 10:34:09 am »

Works fine! Thank you!
Logged

mifki

  • Bay Watcher
  • works secretly...
    • View Profile
    • mifki
Re: Text Will Be Text - dfhack plugin
« Reply #2486 on: May 11, 2018, 10:52:08 am »

So.. I've now merged animations and whatever else Japa added. Version 6.44 is available.

Keep in mind that now I'm merging almost without checking Japa's code. I'll do that once I have time, there are some things that I definitely want to change. Until then I'm mostly not familiar with the new code, direct your complaints to Japa, if any :)

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Text Will Be Text - dfhack plugin
« Reply #2487 on: May 11, 2018, 11:04:01 am »

Yes, please direct complaints at me. Especially reproducible crashes.
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Text Will Be Text - dfhack plugin
« Reply #2489 on: May 11, 2018, 12:53:03 pm »

Guys, I can already tell you that most complaints will end up being send to me. :P
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::
Pages: 1 ... 164 165 [166] 167 168 ... 185