DF does have in-built recording capability, though. Does this work? (Not that it working would fix the issue.)
I tried recording a CMV and playing the result. However, aside from the screen flashing a lot, the left-most panel - the one that displays the Meph Tileset - is a blank field of black. I then use the
CMV Movie Editor to watch the CMV. It was the same, except without the flashing.
Actually, I get the
same result (field of black in left-most panel) when I record a CMV with Meph Tileset in Windowed mode.
Then I read this on the wiki in the
Utility:Dwarf Fortress Map Archive article, under the "Uploading a movie" heading:
1. If you have a graphic tileset enabled, disable it. Unlike .FDF-MAPs, the CMV movie format will not play nice with these, and will cause all sorts of strange output.
Since that's the case, now I'm wondering whether or not screen capture in Fullscreen will work with
any graphics set, regardless of whether it uses TwbT...
Edit:On thinking about this further, I recall how graphics sets modify a whole bunch of files in the /raw/objects/ folder, mostly to change the Tile for creatures and plants and such. Perhaps, when it does this, it changes all tiles to black so that the usual tile display method does not interfere with displaying the graphics set? Maybe
that's why CMV movies won't record right with a graphics set?
Still, it seems strange that pressing [Print Screen] will capture the screen just fine in Windowed mode, but
not in Fullscreen mode. I'd be nice if someone would test this out in Dungeon Set and some other graphics set so we can determine whether this is a TwbT issue, a Meph Tileset issue, or if it affects all graphics sets equally.