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Author Topic: Text Will Be Text - dfhack plugin  (Read 799173 times)

Warmist

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Re: Text Will Be Text - dfhack plugin
« Reply #2145 on: December 30, 2016, 07:57:02 am »

There's a build on build.mifki.com for 0.43.05 Windows 64bit.

Fantastic!  Are you planning to do 32-bit versions as well?

Soon I'll start working on updating TWBT for 0.43.05. It will be 64bit only I think as I'm not keen to find offsets for and support twice more versions.

lethosor

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Re: Text Will Be Text - dfhack plugin
« Reply #2146 on: January 04, 2017, 12:45:10 am »

I noticed that the current TwbT build (Win64 0.43.05) appears to be built against DFHack 0.43.05-alpha3. I would really discourage using that version due to a number of issues (e.g. this) that are likely to cause all sorts of strange behavior. It could affect TwbT directly, but even if not, that build is probably not a good one to target.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #2147 on: January 04, 2017, 02:31:08 am »

I noticed that the current TwbT build (Win64 0.43.05) appears to be built against DFHack 0.43.05-alpha3. I would really discourage using that version due to a number of issues (e.g. this) that are likely to cause all sorts of strange behavior. It could affect TwbT directly, but even if not, that build is probably not a good one to target.

When did you check? I thought I've rebuilt it against alpha4. Anyway, one last patch is left for osx version, and I'll build it again then.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #2148 on: January 04, 2017, 05:56:47 am »

OS X support is ready. Now I need to update by build server to 64bit first to be able to make Linux version.

lethosor

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Re: Text Will Be Text - dfhack plugin
« Reply #2149 on: January 04, 2017, 08:09:11 am »

I noticed that the current TwbT build (Win64 0.43.05) appears to be built against DFHack 0.43.05-alpha3. I would really discourage using that version due to a number of issues (e.g. this) that are likely to cause all sorts of strange behavior. It could affect TwbT directly, but even if not, that build is probably not a good one to target.

When did you check? I thought I've rebuilt it against alpha4. Anyway, one last patch is left for osx version, and I'll build it again then.
I was actually looking at https://github.com/mifki/df-twbt/commit/c96bdedd3cee372da2e734bcd46aeb2f9d0b0601, but it looks like that's changed, so never mind about that.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #2150 on: January 04, 2017, 08:43:31 am »

I noticed that the current TwbT build (Win64 0.43.05) appears to be built against DFHack 0.43.05-alpha3. I would really discourage using that version due to a number of issues (e.g. this) that are likely to cause all sorts of strange behavior. It could affect TwbT directly, but even if not, that build is probably not a good one to target.

When did you check? I thought I've rebuilt it against alpha4. Anyway, one last patch is left for osx version, and I'll build it again then.
I was actually looking at https://github.com/mifki/df-twbt/commit/c96bdedd3cee372da2e734bcd46aeb2f9d0b0601, but it looks like that's changed, so never mind about that.

That doesn't matter, the values are overwritten by the build system (see there's ?=).

lethosor

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Re: Text Will Be Text - dfhack plugin
« Reply #2151 on: January 04, 2017, 10:58:55 am »

Right. I think it was this that I saw originally, but no worries as long as you're setting the version elsewhere.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #2152 on: January 04, 2017, 08:06:57 pm »

There's a build on build.mifki.com for 0.43.05 Windows 64bit.

Fantastic!  Are you planning to do 32-bit versions as well?

Soon I'll start working on updating TWBT for 0.43.05. It will be 64bit only I think as I'm not keen to find offsets for and support twice more versions.

I don't mind configuring my build system to produce 32bit builds as well I think, if someone is willing to find offsets. But I can't commit to supporting two architectures on regular basis myself.

figment

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Re: Text Will Be Text - dfhack plugin
« Reply #2153 on: January 14, 2017, 04:17:09 pm »

I don't mind configuring my build system to produce 32bit builds as well I think, if someone is willing to find offsets. But I can't commit to supporting two architectures on regular basis myself.
Did you ever see my post from August.  I listed 64-bit and 32-bit build info.  I was considering updating again to latest of everything but my personal build was working for both architectures at least back then for most common things in adventurer mode.
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rmk

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Re: Text Will Be Text - dfhack plugin
« Reply #2154 on: January 29, 2017, 10:34:04 pm »

a bit sharper
Spoiler: Phoebus_16x16_text (click to show/hide)
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SMASH!

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Re: Text Will Be Text - dfhack plugin
« Reply #2155 on: January 30, 2017, 12:19:47 pm »

build.mifki.com gives 502 Bad Gateway.
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Lamandus

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Re: Text Will Be Text - dfhack plugin
« Reply #2156 on: February 18, 2017, 04:57:32 pm »

new DFHack is out (Beta 1) hopefully we will see an update here as well, soon.
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mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #2157 on: February 20, 2017, 05:14:47 am »

Build 5.77 is available on build.mifki.com. Please somebody try and I'll publish to GitHub if everything is ok.

Ygvir

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Re: Text Will Be Text - dfhack plugin
« Reply #2158 on: February 20, 2017, 10:55:41 pm »

I just checked build.mifki.com and all I see are builds for 5.75. Am I doing something wrong?
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