Well, like others I was in the "love the spacefox dorfs, wish the font was bigger" boat.
I ended up hacking together the most unruly mishmash of parts, as twbt by itself didn't want to work right, and then I had a fluke where spacefox worked right and it even let me use the bisasam derived fonts I prefer, but when I tried to reload it just kept spitting out the uh, LD_PRELOAD env stuff.
On a hunch I tried to use the LNP and it worked fine, but getting it to use twbt as I desired was a pain.
I finally ended up switching pieces over step by step until I found that one of the init.txt's in the spacefox set wasn't changed right, so I just removed that entirely and left the spacefox dwarves in, loaded up dfhack with the ./dfhack instead of using the .startlnp script, and bladow!
That is like super duper ultra mega zoomed in, as that little bit of screenshot there was most of a 1920x1080 window, and the whole time my font size/style stayed the crisp easy to read bisasam 24x24 I love so much.
Now I get to share the adorable spacefox dorfs with the gf while telling her what awful horrible things have been happening to them due to my actions, hurray!
Oooh, I bet that multilevel thing will work too, hadn't even checked because the first map I loaded was that extreme cliff/river embark someone was looking for from the cookbook thread a couple pages back. Hard to see if multilevel works when the difference from the embark level to the bottom of the cliff is like 26 z straight down.
Anyways, love you folks, I'mma go grin as my cute little military dorfs hack up ...oooh, I bet the goblin overrides worked too!