i'll post it here too because it didn't happen to me before and so it might be twbt related but in my current game after i load my save withint a couple of ingame days i get a crash. dwarf fortress has never crashed on me before.
I tested on mac with Peredixiserrant's settings, no crash here. I let it run until the end of the month.
I suspect the crash is more to do with the "phantom" siege on the map: right after loading I get an announcement that a siege has arrived, but no units arrive on the map. Since you haven't mentioned a siege, I think that's where the game is crashing for you.
ah sorry, i thought about also telling that but i didn't think it would've anything to do with it. those "phantom sieges" like you call it i get pretty often since the 40.x releases of DF. i get the announcement that a vile force has arrived (undead), they actually are on the map but as soon as you unpause the walk away. like i said, since DF 2014 i get this in every game i play but never had a crash.
did you test my save? like i said i used the new .dll files because i couldn't zoom in, maybe something introduced a crash correlating with these phantom sieges and with the new files. but the crash usually happends some minutes after this phantom siege.
Edit: ok i used a freshly extracted version of the starter pack 40.10 r3 and used the save file, no crash this far and i am further than i was before. atm i got my first migrant wave and the phantom siege happened as always, undead appearing...undead gone.
so the only things different from the standard version i use now and the one giving me those crashes are:
- the three .dll from twbt-nextgen-4.49-win/0.40.10-r1
- adding
keybinding add Shift-O "twbt tilesize smaller"
keybinding add Shift-P "twbt tilesize bigger"
... under ...
# a dfhack prompt in df. Sublime text like.
keybinding add Ctrl-Shift-P command-prompt
(one empty space between them
- me decreasing the population cap to 150 and the child cap to 50:1000 in the DF starter pack launcher (i didn't edit / change the strict_pop_cap as i read in some other thread)
i don't know what the problem is, i will try to add the new .dll in and look if these give me crashes, then adding they keybindings. my only problem now is that the game works again but i can't zoom in. i am using 1920 x 1080 and the dwarves and everything else is too small for me to really enjoy it -.-.
Edit: maybe i should also mention that i used soundsense before but as far as i know it only reads the gamelog, so it shouldn't be causing this crash....right? i used the newly extracted DF starter pack version, replaced the three .dll with the new ones regarding the twbt plugin and added the keybindings again, this time at the top row of the "generic dwarv mode" row and added "# zoom in function" as a comment (call me superstitous). so far no crash, but currently i am playing without soundsense.
Edit2: on an off-note, i just got another "phantom siege", ONE undead corpse appeared and then just vanished again. are sieges slightly bugged atm? with the 40.10 r1 starter pack i got no sieges for around 2 years and then over 100 undead corpses arrived at the end of the second year. currently in my DF-playthroughs its either too calm and then gets too brutal^^.