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Author Topic: [Silly and Absurd: RPG classes, and their skill trees.]  (Read 6037 times)

Trapezohedron

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #15 on: May 21, 2014, 01:21:05 pm »

If there are no plans for it being a creative project yet, then forum game it is. You'll get responses there faster, methinks
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TheOnlySolitaire

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #16 on: May 21, 2014, 01:45:57 pm »

Okay thanks guys.

First Post has been edited. This is now a forum game.

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My Name is Immaterial

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #17 on: May 21, 2014, 01:54:27 pm »

Tis but a scratch!
Warriors must downplay the intensity of all dangerous wounds. However, they must exaggerate the intensity of all minor wounds. For instance, a bruise might put the entire arm in danger of falling off, and a paper cut is a death sentence.

griffinpup

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #18 on: May 21, 2014, 01:57:14 pm »

ptw
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TheOnlySolitaire

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #19 on: May 21, 2014, 02:11:51 pm »

Okay to get the ball rolling some more I'll throw some in myself

Merchant
SALE! SALE! SALE!
The Merchant can use this ability to distract enemies with the AMAZING deals, UNBELIEVABLE PRICES, and insane FREE GIVEAWAYS! Only a SINGLE purchase necessary! Shipping is FREE! Get yours NOW!
Any enemy targeted by this ability is unable to attack this turn, as they decide whether they should buy or not.
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scapheap

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #20 on: May 21, 2014, 02:23:48 pm »

Mage: Null dance: No one can dance in spell radius. If only there was a dancer class...

Actor: Diving: fall over when hit and roll about like you are in pain, no matter how bad the hit actually was.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Tawa

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #21 on: May 21, 2014, 02:30:58 pm »

Monk: Obsessive-Compulsive-Detective Disorder: All monk characters must wander around during battle, framing parts of the area with their hands. Characters must also roll d100 ten times to create a list of things they are not deathly afraid of. All other things on the list are phobias of the monk, causing them to have a -10 penalty to dealings with these.
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TheOnlySolitaire

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #23 on: May 21, 2014, 02:36:53 pm »

Mage: Null dance: No one can dance in spell radius. If only there was a dancer class...
The bard in the first post example has dance moves? And Bards dance, sing, tell stories and play music... So that would work against Bards well

-snip-

Haha, I also get that reference.


Actor: Play dead. You play dead, forcing enemies to target other members of your party instead.


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JackOSpades

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #24 on: May 21, 2014, 02:38:35 pm »

 Monk: has taken a strict vow of non violence, may not harm any living creature or through inaction allow harm to befall them.

 Ranger: as per the class name may only use ranged weapons and may only target creatures not in melee range with them

 Rouge: wears blindingly obvious red attire making it next to impossible to not spot them while they try to sneak.

these classes are a little unbalanced ye forgot a healer so

 Priest of Atheism: exactly like a normal priest but without any spells.

Spells/abilities:

 Mage:
Teleport other:other: something somewhere in the world teleports to somewhere else the mage has no control over what or where. strangely enough this seems to target left socks a disproportionate amount of the time.

Warrior:
Warrior Need Food: effect: summon food. warrior yells these three words repeatedly until someone brings him food.

 Thief:
Steal undergarments: Passive: provides a random chance that upon a successful pickpocketing attempt the thief will instead acquire the targets unmentionables without the target noticing.

Priest:
Always Target first: passive: all enemies focus on taking out the healer first exactly like actual player would.

Tawa

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #25 on: May 21, 2014, 02:42:17 pm »

Paladin: Paladins must be the best example of lawful good under local law. Therefore, paladins must abide by all laws in the jurisdiction or risk demoting themselves to "commoner" class.

Suddenly, a paladin in Hawaii puts a penny in his ear and is deemed a commoner.
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Remuthra

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #26 on: May 21, 2014, 02:48:08 pm »

Epic Level Bard Power: Thwart Plot Rail.

TheOnlySolitaire

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #27 on: May 21, 2014, 02:50:49 pm »

These are great guys!

I had been using the Monk as a healer, but priest can work too as it often is the healer.
So either/or with those two classes as you see fit really...



Epic Level Bard Power: Thwart Plot Rail.
Haha that's excellent!


Mage: Spell. Make the target of this spell hideously ugly.



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Remuthra

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #28 on: May 21, 2014, 02:53:24 pm »

Rouge: wears blindingly obvious red attire making it next to impossible to not spot them while they try to sneak.
...

Thank you for this.

Trapezohedron

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Re: [Silly and Absurd: RPG classes, and their skill trees.]
« Reply #29 on: May 21, 2014, 02:56:35 pm »

Limeremancer - The Missionary of Love Fallen Casanova

Skills:
Love+ - The romanticist is absolutely dramatic in displaying their affections in situations astoundingly mundane. +1 to guts, +1 to obnoxiousness. Passive. Also causes major debuffs if character both possesses this and Status: Single.
What is Love? - Beg to your dominator not to hurt you (anymore). Charisma based.
Status: Single - Inflict heavily demotivational status on person for MASSIVE EXISTENTIAL DAMAGE. May not work on people who prefer to actually be single.
Harem Warrior - Shift the odds of having an opposite-sex party member into 3/4 instead of the usual 1/2.
Accrued Negative Grief Singularity Terminator - An ear shattering wail of despair that increases an opponent's pity (for themself) by 50%. AoE range of 150m. Requires Limeremancer to be afflicted with Status: Single to use.
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