Get information on the demographics on the average UWM soldier. Especially motivations for joining and socioeconomic class.
Generally young, lower and lower middle class, with a few spikes of upper class joiners when it suddenly becomes fashionable, for a bit. Most come from older, more entrenched UWM worlds, with few coming from newer and more far flung places.
Anton Chernozorov
"Okay, this is going to take some people." After a bit of deliberation, Anton opens a channel to Simus. "XO, this is Chernozorov again. I'm planning a little trip to low orbit so we can see exactly what we've got up there, and I need some shuttle pilots and accountants. Do I have to clear that by you, or can I just start rounding people up? Also, I'm plotting out land for the new shipyard over our old salvage yard. Sending preliminary plan to you now. If you want anything changed or added to it, there's no time like the present because I'm giving the construction team their go order."
Communicate with Simus.
VR-create a preliminary design of the FTL-refitted Merchant freighter. Assuming we find all the parts up in orbit, what would be the best way to perform the overhaul? Can one of the still-operational ships be used to carry the parts down, or will the Merchant need to enter orbit itself so we can work on it there? Will I absolutely need a construction crew if I need this done, or will the general "worker" populace suffice?
For the shipyard, I'm thinking we should be able to build at least anything up to light cruisers on the ground, without needing an orbital yard. That's not to say we're not going to build an orbital yard. Does a cruiser count as significant size? How big a ship can we lift off the ground without having antigravity automanipulators anyway? With and without the mass driver?
>> Put the shipyard project into motion with the use of the provided CONSTRUCTION crew. It will be placed where the salvage yard used to be, but make sure any usable remains we had there (an old capsule, some other stuff) are not recycled. See how long the project is estimated to take.
For the mass driver, I actually thought we could save real estate space and some effort by running the whole thing underground, in a massive tunnel, with the slope going up through a particularly convenient (and suitably reinforced) mountain. Bonus of being able to clear the air out and make the initial acceleration easier, plus maybe that we can use an acceleration mechanism that actually encloses the ship on all sides. Will that work? How long of a project would that be, if we were to build it?
((Ships... well, we're going to have to get ourselves a shipyard first, and we don't have the exotic resources to make the automanips necessary for compact artillery weapons. For artillery ships I thought to use literally miles-long ships using conventional Gauss accelerators. Even less than a ship built around a gun, more a crewed gun with maneuvering thrusters. And I know the UWM doesn't use fighters, but that's their problem - a small ship is more often than not a low-priority target when there are bigger fish to shoot. Tiny ships punching way above their weight class, like the Black Death, can be quite an unwelcome thorn in their side. Of course, missiles are still a much better weapon for use en masse, so the fighters should be limited to surgical strikes.))
Look into UWM's history of spaceflight. Has anyone at any point used the idea of integrated ship pilots? A specially conditioned and trained Sod brain in a typical life-support braincase, integrated into a spacecraft instead of a robot body - as a highly skilled and obedient pilot. Analyze the idea, see if there are any flaws in it in regards to potential psychological issues with the brains, or logistical issues like feeding and "what the hell do sentient spacecraft do when off duty?".
The worker populace IS the construction crews now. Non-construction crew stuff is considered to be automated and not everything can be done that way.
Well, if you make it out in orbit, you won't have to ferry down huge amounts of space crap. Getting the thing up to the spec needed is gonna require not only the installation of better engines and automanips, but general structural overhaul.
Depends on the size really. ER ships tend to be pretty heavy and dense things, so to get something even like a light cruiser up without a mass driver would need a rocket harness, basically single use thrusters designed to lift it into space. The pit shipyard form before could build things of limited size, so for larger ships, this shipyard is going to need to be significantly larger, not just so that it can hold the ship, but so that the infrastructure to manufacture and manipulate such things could be in place. Twice as big, at least. We'll get it started on the plains to the south.
That works. Will take longer, because we have to drill it out, but it will work. Time? For the whole thing? Well, assuming both are being worked on at the same time, and that the crew is working on the shipyard: August 31st for the shipyard, September 6th for the mass driver.
Right now drones are piloted by a central wetware computer. Your idea of sticking a sod brain in each ship is fine in theory. It can operate independently as a plus, but may not be as fast or reliable as a computer. Great pilot or not, it's still human.
>The biggest issue is that I do not have access to these materials as anything more then incomplete simulation data at the moment. To get a good idea, I'd need the actual materials to play around with. If you can get me the materials though, I can begin analysis and reverse engineering as you desire.
"Where are these materials now, what would be needed to get them to you, and how fast could that be done?
Secondly, could you please give me a star map of the Hephaestus system, including it's stars, planets, moons, asteroid or debris fields and FTL jump location? And how big is that jump point anyways?"
Talk to ARESTEVE, request system map. PW, if you don't want to draw an actual map, just giving the distance from the sun, tilt axis, time to make lap around sun and other such info for the major bodies will do. It's to help with getting an idea of the system.
Are there any locations you wish for the propaganda to target in particular? Or is it blanket?
What incentives can we offer to the individual?
Well, I guess you're best of asking steve for exact details, but my guess would be to target those individuals that actually stand to gain anything should the UWM fall. The oppressed majority, so to speak. There's probably quite some worlds were some of the population has it decent enough, and the rich and powerful also stand to lose more than to win, so those are probably not your preferred targets.
As for incentives, I guess it's the usual revolution fanfare of overthrowing tyrants, better living conditions for the common man, more freedom and justice for all, etc. And why they should join ARM, maybe focus on us being the only faction powerful enough to stand up to the UWM, and that we can offer help or protection. United we stand, divided we fall might be a message that sticks. Of course, that works best if we have some high-profile victories to showcase and prove our competence. Maybe you could use the capturing of Hep for that, but again, ask Steve for exact details. Maybe another ARM ship somewhere saved a bus load of puppies.
Saint sends a message back to Miyamoto:
Yes, just one. Which is more important: numbers, or contingency? For every fully flesh sod we produce, we could make ten robotic sods. If you want any significant number of flesh sods, then you'll be greatly lowering your overall numbers.
Before I answer that, two questions: first, are you sure about that 10 to 1 number? Or is that a figure of speech?
Secondly, have you gotten ARESTEVE to run that risk-cost-benefit analysis I asked for? If he deems it not worthy to keep producing flesh sods as a contingency, then I could consider only keeping a few for, ah, 'personal use'. Call me paranoid all you want, but overspecializing just seems like putting too many eggs in the same explosive basket.
https://www.dropbox.com/s/9pasvrdc5fdfe2i/WinStarGen.htmlIt's the 4th planet.
Saint replies to Miyamoto:
Yes, I am sure. In fact, if anything, it's a conservative rate- in theory, it would be possible to produce robotic sods fifty percent faster than that if we overworked the fleshpits.
And of course I asked ARESTEVE. Assuming we set them up correctly, which is simple, they should be completely superior to regular flesh sods.
((Yes, Saint is lying about that last bit. I never asked ARESTEVE, because I forgot. Not that Miya knows that.))
1.Ask ARESTEVE what disadvantages flesh sods might have over robosods, and what ratio of robo:flesh would be good, considering cost and risk. Remember, we can produce ten times as many robots as fleshies.
2.How do flesh sods compare to robosods for use as guerillas?
3.Secure computer systems: Pretty simply, a suit/robobody shouldn't allow outside systems to mess around with anything internal. No messing with camera feeds, no messing with suit settings, nothing. The only things an external system should be able to do are things that either the user or a preinstalled program specifically okays.
4.Additionally, everything a suit transmits should be encrypted. No point in giving the UWM our video feeds.
5.Ask ARESTEVE if it's possible for Steve to change a team's encyption methods before each mission, to prevent the UWM from cracking it once and never needing to again.
6. After I've set up the new security stuff, ask ARESTEVE to use his spare CPU cycles to look at it, and try to hack it. Once he's found a vulnerability, fix it. Have him go through a few rounds of that.
((I feel like I should be doing more than I am. Ugh. Anything obvious I'm missing?))
I HAVE THE DISTINCT FEELING WE'VE DONE THIS BEFORE
AND I HAVE THE DISTINCT FEELING THAT IF I GIVE ANSWERS I'M GOING TO CONTRADICT THE OLD ANSWERS.
3.Ok. But if you completely isolate those things things then steve won't be able to keep an eye on things through the cameras. And Isolating them doesn't make them completely unhackable. The only inhackable computer is one that has absolutely no outside access to anything.
4.Already done. Unless you want to increase the encryption or change the method.
5. Possible. Change the encryption key or the entire method?
6. See answer 3. There is always a way in unless it is completely unconnected. ARESTEVE could fuck with it forever and never get all the ways out. And even if he thought he did, that would just be showing the limits of his capacity.