Start rubbing the sticks together fast to ignite them,head into next room whether or not I fail or succeed.
[6] You gather the sticks and begin rubbing the pieces of wood together. You begin to see sparks, a lot of sparks...they fly at you! [Dodge : 4] You move your head to the right to dodge the little sparks. You continue rubbing the sticks together as a small fire begins to start. You move the fire towards the pile of sticks and ignite every single stick. A pile of torches are scattered across the floor. You take one and head into the next room. You enter the darkness as you feel the temperature drop. Luckily, your torch gives off enough heat. You move the torch around to find a light switch as you notice one on the wall. It really isn't a light switch, but you decide to pull it anyway. You push down on the lever as the room is illuminated. It's a pretty big room...but what's most unique about it is the floor. Ice. Under the ice is even more frightening...nothing. The ice is as clear as glass, yet nothing is below it. You begin to notice the ice you're standing on is melting...you jump back! You decide to walk back to the little passage from the first room to this room.
Pull Beirus into the next room with all of my strength, then look for my hood, preferably around the neck area.
To the shadows... I run! EDIT: Drag Beirus with me.
"What do you mean we're out of Thunderbird, mom? WHAT DO YOU MEAN??" ...UGGHHH not that memory. Thought I blocked that one out. Definitely gonna need some good old-fashioned Thunderbird when I get back to reality to wash down this shroom-induced hallucination.
Whatever. Push the moaning figment with a messed up leg into the next room. Follow. Then, put on some pants and preen my wings.
[4, 4, 4] All three of you look at Beirus, lying on the floor. Cooperating with each other, you begin to carry Beirus to the next room. [Strength-Sync : 5] Your combined strength is working! All three of you manage to bring Beirus to the passage in which blazing glory is in. He informs you of what the next room consists of. While waiting, Sinvara manages to find the beginning of his hood. Nunzillor grabs a pair of chain mail leggings from the other room and equips them. He then begins to preen his feathers as everyone watches in annoyance.
((And the leg injury continues to suck. Could somebody please drag me into the next room?))
Try again to fix my leg. Get to the next room.
[1] Realizing there's time to fix your leg, you begin to go at it. You begin punching at your leg waiting for a response...nothing.
Slowl[size=78%]y crawl to the next room[/size]
[1 - 1 = 1] You try to move towards the next room, but your mind doesn't allow it. At least your headache feels better.
The walls are getting closer...Statuses :Status: Headache (-1 to next action)
Location: First Room.
Equipment:
- Crossbow
- Metal-Tipped Bolts : +1 to damage with crossbow.
- Leather Armor : "Varee" engraved on the front, Grants +1 to defense.
- Dagger
- Throwing Knives
Bonuses: None.
Status: Right Leg Paralyzed (-2 to movement)
Location: In between the first and second room.
Equipment:
-Chainmail Armor : Grants +2 to defense against blunt damage.
-Blue Gauntlet : Gives +1 to defense against damage to right arm, Engraved on it is "Beirus" in gold letters.
-Wands : Unknown.
-Sword
-Shield : +1 to defense, will roll for damage done to shield.
Bonuses: None.
Status: Unharmed.
Location: In between the first and second room.
Equipment:
- Two-Handed Sword
- Plate Armor : +1 to Defense and +1 to Dodge
Bonuses: None.
Status: Plant On Left Arm (-1 to persuasion)
Location: In between the first and second room.
Equipment :
-Red Crimson Robe : "Sinvara" engraved onto the back, Grants +1 to stealth and dodge.
Bonuses: None.
Status: Black Wings On Back
Location: First Room.
Equipment:
-Chain mail Leggings : +1 to damage on legs.
Bonuses: None.
Status: Unharmed.
Location: In between the first and second room.
Equipment:
-Steel Shield : +1 to defense, will roll for damage done to shield.
-Axe
-Chainmail Armor : Grants +2 to defense against blunt damage.
Bonuses: None.