Turn 27Update Music. (This one goes out to my homeboy Jack the
Ripper Lucky.)
Regular updates? This can't be the same GM, can it?
Accept the cage graciously, then brutally start bludgeoning the dragon with it. If the dragon is unaffected, the simply shrug and try to sit on it.
Why do I want this combat to be humorous?
Glancing at Rune, Sarvex understood that he won't be able to access cage soon... Still, that sprite must survive a few impacts, right?
Glade onto ground and prepare for fight. Watch for sprite falling from the cage, distract the dragon if needed.
Get the hell out of dodge and try to find moplord.
Finally assess the situation. Escape.
Rune Initiative: [3 - 1(DEX)] =
2Fumbles Initiative: [6] =
6As Rune reaches out for the cage, Fumbles starts sprint away - a race ensues. Fumbles RUNNING: [5] =
5 Rune RUNNING: [2 + 1(Size) - 1(DEX) - 2(Damaged Foot)] =
0Fumbles sprints off, leaving Rune in the dust. Rune halfheartedly attempts to follow, but missteps and falls on his ass. The last thing he sees of Fumbles is him disappearing around a corner.
Meanwhile, Sarvex glides off of Rune's shoulders; he stares at the cage, but sees no sign of the sprite. PERCEPTION: [6] =
6Gadzooks! You realize she's no longer in there!
Flamefury looks around. PERCEPTION: [3] =
3She looks through the doorway of the shop and sees a dragon sprinting away from a giant bronze colossus. She also sees her nemesis, the half-dragon Sarvex. She decides to GTFO. Speed: [6 + 1(DEX)] =
7;
OVERSHOTShe speeds through the hole in the ceiling as fast as a bullet; unfortunately, she skimmed her wing on a piece of roof, and loses her balance - she starts to fall to the ground. REFLEX: [6 + 1(DEX)] =
7;
OVERSHOTShe manages to slow herself down, before fluttering down towards the ground...into a storm of bullets. DODGE: [3 + 1(DEX) + 2(Size)] =
6She dives to the side, narrowly avoiding a bullet which flies past her. The sounds of gunfire are deafening. Wait - was that an explosion?
Drop the book and try to find the most evil looking book to take.
You look around for an evil-looking book. LOOTING: [1] =
1;
CRIT FAILYou find yourself in the Children's Book section. You pick up the most evil-looking book you see; seems to be about a Unicorn named Sparkles, who goes on an adventure with his friends.
There had been many martyrs to the Swifferbot cause over the past few days. And what did the movement have to show for it? Very little. US-2497 would have to try harder-- it needed to show its followers that there was more than violent disassembly in their future. But that would have to wait. For now, US-2497 channeled its very human frustration into a determination to finish the thief once and for all.
"STATUS: DAMAGE MINIMAL. THIS UNIT IS FINE. AVENGE THE MARTYRS! QUERY: DO YOU KNOW HOW PAINFUL IT IS TO RECEIVE LETHAL MOPPING?"
All units, attack! Designation mop units, MOP!! Assault units, fire! Classic models, clean the murderer into oblivion!
hmmmm, so thats what my blood looks like...
rub the dark knife on wound to make it look awesome... then blind fire back into the crowd again
FINALLY SOME ACTION!!
Jack Initiative: [3] =
3 (He will attack first since he is equipped with a ranged weapon).
US-2497 Initiative: [3 + 2(DEX)] =
5Robot Allies Initiative: [2] =
2US-2497 shouts some words of inspiration as a volley of bullets flies backwards. Jack LUCK: [6] =
6;
OVERSHOTA stray bullet miraculously hits the propane tank fueling the house, despite the fact that the cube is powered by a central generator. US-2497 REFLEX: [2 + 2(DEX)] =
4US-2497 dives behind cover as an explosion obliterates the barn; some of his allies were not so lucky. SURVIVAL RATE: [2] =
2All but a damaged assault droid and a mop-bot were destroyed in the explosion, aside from US-2497 himself. A couple might be repairable, but it doesn't look good. Jack LUCK: [5] =
5No flying debris rains towards Jack. An angry US-2497 does, however. MOP: [4 + 2(DEX) + 2(Mop)] =
8 VS DODGE: [4] =
4Before Jack can react, a mop slaps him in the face. Then the ribs. Then the neck. STRENGTH: [2 - 1(STR)] =
1The mop is not swung with much force, but is extremely annoyin-owww, your ribs. ENDURANCE: [4 + 2(STR)] =
6The mopbot's blows don't concern you at all.
Start shopping.
"Don't mind me, I'll stay out of your hair and be gone before you know it."
Start shopping.
"Don't mind me, I'll stay out of your hair and be gone before you know it."
I appreciate that.
Start walking to the door, but stop before I get there and turn back to Erizen.
On second thought, I think I'll stick with you, if you don't mind. How have things been going with the others?
Erizen heads up to the monitor while making polite conversation; the shop interface looks very interesting and all, but there does not appear to be any way to acquire stuff without money.
Nate decides to accompany Erizen and his small posse.