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Author Topic: Vanigo's Empire Game- Turn 72; Game over man  (Read 47630 times)

notquitethere

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Re: Vanigo's Empire Game- Turn 65
« Reply #810 on: August 03, 2014, 05:56:06 pm »

Spoiler: Turn 65 (click to show/hide)
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lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #811 on: August 03, 2014, 06:07:55 pm »

Turn 66
Spoiler: Turn 65 results (click to show/hide)
Spoiler: Battle Details (click to show/hide)
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« Last Edit: August 03, 2014, 06:17:43 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Zanzetkuken The Great

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Re: Vanigo's Empire Game- Turn 66
« Reply #812 on: August 03, 2014, 06:17:19 pm »

Spoiler (click to show/hide)
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Rolepgeek

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Re: Vanigo's Empire Game- Turn 66
« Reply #813 on: August 03, 2014, 06:27:11 pm »

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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

notquitethere

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Re: Vanigo's Empire Game- Turn 66
« Reply #814 on: August 03, 2014, 06:45:30 pm »

Spoiler: Turn 66 (click to show/hide)
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lemon10

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Re: Vanigo's Empire Game- Turn 66
« Reply #815 on: August 03, 2014, 07:24:22 pm »

Turn 67
Spoiler: Turn 66 results (click to show/hide)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 67
« Reply #816 on: August 03, 2014, 08:45:41 pm »

Spoiler (click to show/hide)
How would you say the battle is tipped now, Lemon?
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Zanzetkuken The Great

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Re: Vanigo's Empire Game- Turn 67
« Reply #817 on: August 03, 2014, 09:07:48 pm »

Spoiler (click to show/hide)
« Last Edit: August 03, 2014, 09:18:27 pm by Zanzetkuken The Great »
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

notquitethere

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Re: Vanigo's Empire Game- Turn 67
« Reply #818 on: August 03, 2014, 09:27:37 pm »

Spoiler: Turn 67 (click to show/hide)
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lemon10

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Re: Vanigo's Empire Game- Turn 67
« Reply #819 on: August 03, 2014, 10:09:09 pm »

How would you say the battle is tipped now, Lemon?
Not sure. I haven't been keeping as good watch as I would really need to make that judgment well. You both have some pretty huge production capacities and armies. Its pretty even right now in terms of mana too: 3 mana sources on both sides, with earth out of the equation for a while. Eventually I think NQT's mana is more useful (as you will run out of fire eventually and he can probably contest earth, plus he will eventually get infinite skeleton armies for 0 cost per turn), but its all even for now.
*Shrugs* I really would have to check out troop production and production capacity per city and the locations and strengths of all the armies and such to know properly, something that I would do if I was in the fight, so you and NQT probably know better then I do.

Also:
NQT: Lightning Skiffs kind of suck (I'll give them a speed of 6 for the next version), you may want to simply stick to Airships and Air mages.
Rolepgeek: Krakens also kind of suck. Frigates are all around better as well as not costing water mana. You just want to stick to building water mages with the mana and frigates for your navy.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 66
« Reply #820 on: August 03, 2014, 10:46:27 pm »

Turn 68
Spoiler: Turn 67 reusults (click to show/hide)
Spoiler: Battle Details (click to show/hide)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 68
« Reply #821 on: August 03, 2014, 11:21:29 pm »

Turn sent.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Zanzetkuken The Great

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Re: Vanigo's Empire Game- Turn 68
« Reply #822 on: August 04, 2014, 01:22:32 am »

Spoiler (click to show/hide)
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

lemon10

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Re: Vanigo's Empire Game- Turn 68
« Reply #823 on: August 04, 2014, 01:25:00 am »

Damn, got three turns in on one day.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

notquitethere

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Re: Vanigo's Empire Game- Turn 68
« Reply #824 on: August 04, 2014, 07:06:44 am »

Damn, got three turns in on one day.
That's what happens when I stay up to silly o'clock in the evening morning.
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