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Author Topic: Vanigo's Empire Game- Turn 72; Game over man  (Read 48619 times)

lemon10

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Re: Vanigo's Empire Game- Turn 46
« Reply #615 on: July 20, 2014, 02:57:56 pm »

So, Zanz is gone for quite a while, so I am going to be autoing him for now.
Try, you have a day to post a turn before I end up autoing you (and then promptly replacing you.
Spoiler: Zanz turn 47 (click to show/hide)
E: Running the turn ~two hours. Going to replace tryrar if he doesn't post a turn by then.
« Last Edit: July 21, 2014, 02:01:53 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 46; Autoer-Needed
« Reply #616 on: July 21, 2014, 02:04:34 pm »

« Last Edit: July 21, 2014, 03:51:50 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 46; Autoer-Needed
« Reply #617 on: July 21, 2014, 07:04:44 pm »

Question, Lemon.

Since we're not supposed to read everyone's stuff, why do you post the turns for the people you're auto-ing, instead of in, say, Google Docs?
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

lemon10

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Re: Vanigo's Empire Game- Turn 46; Autoer-Needed
« Reply #618 on: July 21, 2014, 11:21:04 pm »

Question, Lemon.

Since we're not supposed to read everyone's stuff, why do you post the turns for the people you're auto-ing, instead of in, say, Google Docs?
A) So people know the turns are done for the autoed players.
B) Because everyone else has to.
C) So people can load the turns and see exactly what they did in previous turns.

I obviously could hide them if I really felt like it (as could everyone else, since they could all send the turns in via PM if they cared enough), but I don't think its necessary.
« Last Edit: July 21, 2014, 11:27:48 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 46; Autoer-Needed
« Reply #619 on: July 22, 2014, 12:08:45 pm »

Turn 47
Spoiler: Turn 46 results (click to show/hide)
Tryrar is now out of the game, and we thus need a replacement and someone to run Orangeworld.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #620 on: July 22, 2014, 01:36:16 pm »

Spoiler (click to show/hide)
« Last Edit: July 22, 2014, 04:39:00 pm by Kashyyk »
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lemon10

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #621 on: July 22, 2014, 01:39:16 pm »

« Last Edit: July 22, 2014, 03:38:40 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #622 on: July 22, 2014, 04:46:03 pm »

Spoiler (click to show/hide)

How many bloody turns has it been since you got that bloody mithral mine, Kashyyk? Jeezus, your entire empire is basically dedicated to producing the food for that thing...

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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

notquitethere

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #623 on: July 22, 2014, 06:08:58 pm »

Spoiler: NQT Turn 47 (click to show/hide)
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Kashyyk

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #624 on: July 22, 2014, 06:11:46 pm »

I always play these sorts of games with the mentality of if I have the highest population growth I will have the highest population, if I have the highest population I will have the biggest cities, if I have the biggest cities I'll be able to outproduce EVERYONE. It works pretty well for the Civ series, and also here it seems.

Also, as you asked, it's been nine turns.
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notquitethere

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #625 on: July 22, 2014, 06:20:16 pm »

I've played this game with the mentality (especially near the beginning): let other people do the hard work of building cities for you.
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lemon10

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #626 on: July 22, 2014, 06:36:37 pm »

I always play these sorts of games with the mentality of if I have the highest population growth I will have the highest population, if I have the highest population I will have the biggest cities, if I have the biggest cities I'll be able to outproduce EVERYONE. It works pretty well for the Civ series, and also here it seems.

Also, as you asked, it's been nine turns.
Nope.
You got it on turn 35 (where it cost 1 food). It is now turn 47, so it will cost you 13 food this turn.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 46; Autoer-Needed
« Reply #627 on: July 22, 2014, 06:41:51 pm »

Turn 48
Spoiler: Turn 47 results (click to show/hide)
Spoiler: Battle Details (click to show/hide)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 48; Replacment player needed
« Reply #628 on: July 22, 2014, 06:48:22 pm »

EDIT:
Spoiler: Orangeworld turn 48 (click to show/hide)
« Last Edit: July 22, 2014, 07:00:37 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: Vanigo's Empire Game- Turn 47; Replacment player needed
« Reply #629 on: July 22, 2014, 07:05:12 pm »

You got it on turn 35 (where it cost 1 food). It is now turn 47, so it will cost you 13 food this turn.

Oh really? Didn't realise it was that long. Oh well :)

Spoiler (click to show/hide)

Also, I see I've become the new NQT. Not sure how ok I am with that.
« Last Edit: July 22, 2014, 07:08:47 pm by Kashyyk »
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