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Author Topic: Vanigo's Empire Game- Turn 72; Game over man  (Read 48524 times)

Kashyyk

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Re: Vanigo's Empire Game- Turn 12
« Reply #195 on: June 12, 2014, 02:27:48 pm »

Who're we waiting on?
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 12
« Reply #196 on: June 12, 2014, 02:49:57 pm »

Me, I forgot to do it yesterday and need my computer for the interface to work. Should be finished with the turn and such in an hour. Still need to do some stuff IRL.
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 12
« Reply #197 on: June 12, 2014, 03:37:46 pm »

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lemon10

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Re: Vanigo's Empire Game- Turn 12
« Reply #198 on: June 12, 2014, 04:17:16 pm »

Just waiting on RangerCado now.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

RangerCado

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Re: Vanigo's Empire Game- Turn 12
« Reply #199 on: June 12, 2014, 07:10:35 pm »

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The best ship is the one where one of them is literally allergic to the other~
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lemon10

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Re: Vanigo's Empire Game- Turn 12
« Reply #200 on: June 13, 2014, 01:02:24 am »

Turn 13
Spoiler: Turn 12 results (click to show/hide)
That bowman raised by Zanz is going to make things very interesting between him and Kash for a few turns.
Also of note is that it appears that RangerCado is kind of screwed, without a source of iron (and I'm not quite sure how he can get one without quite a bit of violence), he is going to be stuck way back in the stone age. He isn't going to be able to get any iron troops, but more importantly, he can't build a engineers guild (which is needed for all the inspiration buildings (including the one that is acts as a iron mine)) or the university (which is needed for pop 6 cities (and therefore all endgame units, including the ones that don't need iron to produce)).
E: If ranger can get 6 iron from someone, then he can bootstrap himself up to the iron mine inspiration building, but otherwise he has no chance unless he seizes one of the iron sources.
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« Last Edit: June 13, 2014, 01:04:02 am by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Zanzetkuken The Great

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Re: Vanigo's Empire Game- Turn 13
« Reply #201 on: June 13, 2014, 01:11:43 am »

That bowman raised by Zanz is going to make things very interesting between him and Kash for a few turns.

Everything else required 3 labor or a resource I didn't have.

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« Last Edit: June 13, 2014, 01:14:13 am by Zanzetkuken The Great »
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notquitethere

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Re: Vanigo's Empire Game- Turn 13
« Reply #202 on: June 13, 2014, 05:05:31 am »

Spoiler: Turn 13 (click to show/hide)
« Last Edit: June 14, 2014, 03:17:33 am by notquitethere »
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RangerCado

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Re: Vanigo's Empire Game- Turn 13
« Reply #203 on: June 13, 2014, 09:09:15 am »

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Well, lets try this. I may have no iron, but I DO have a ton of money. :D
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The best ship is the one where one of them is literally allergic to the other~
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"A room ain't messy less you can't find nothin!"
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 13
« Reply #204 on: June 13, 2014, 01:30:49 pm »

SO MUCH FOOD

AAHAHAHHAHA!
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 13
« Reply #205 on: June 13, 2014, 09:54:46 pm »

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Jboy2000000

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Re: Vanigo's Empire Game- Turn 13
« Reply #206 on: June 14, 2014, 04:14:23 am »

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lemon10

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Re: Vanigo's Empire Game- Turn 13
« Reply #207 on: June 14, 2014, 12:26:16 pm »

Just waiting on monsieur Kash now.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: Vanigo's Empire Game- Turn 13
« Reply #208 on: June 14, 2014, 04:53:53 pm »

Sorry! Was expecting to get back earlier.

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lemon10

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Re: Vanigo's Empire Game- Turn 12
« Reply #209 on: June 15, 2014, 01:38:37 am »

Turn 14
Spoiler: Turn 13 results (click to show/hide)
Thoughts: I was actually expecting Zanz to use his archer to go and try to steal that iron tile from kash (rather then wait as long as he might have ended up needed to take it.
Also: notquitethere is being really aggressive. Not only has he gotten both of his iron sources, but it looks like he is going to get both of his neighbors adjacent 4 food tiles probably withotu any need for violence at all.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.
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