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Author Topic: Bizarre Magical Items  (Read 86633 times)

AzyWng

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Re: Bizarre Magical Items
« Reply #810 on: April 22, 2018, 10:30:13 am »

Sticky items:

Weapons are sticky - not as in "They're covered in pre-chewed gum" sticky, so much as they simply tend to inexplicably stick to things without coming off. People can wear the weapons on their backs or hip without any kind of strap to hold it in place, and they won't be disarmed at all, but the weapons tend to stick in the wounds they inflict and won't come out easily.

Sticky weapons are also quite difficult to throw or shoot (sticky arrows, for instance), but they tend to stick in the wounds they create and, as stated before, won't come out easily.
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Madman198237

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Re: Bizarre Magical Items
« Reply #811 on: April 22, 2018, 12:32:13 pm »

Regular DF weapons much?
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Lord_lemonpie

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Re: Bizarre Magical Items
« Reply #812 on: April 23, 2018, 02:50:34 pm »

Vase-ectomy:
A large porcelain vase. Whenever a man puts any body part within it, he is rendered infertile.
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FallacyofUrist

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Re: Bizarre Magical Items
« Reply #813 on: May 05, 2018, 06:55:44 pm »

The Club: This club immediately causes anyone hit with it to be compelled to join any group the user is in.

Eye of Truth: This prosthetic eye enables the user to tell whether or not someone is telling the truth, if the user can see what the someone is saying.

Wand of Kneecapping: Coats any knee in metal when zapped at it.

The Train of Transformation: Randomly polymorphs anyone who rides in it. People polymorphed by this effect won't notice the change until the next time they ride the train.
« Last Edit: May 05, 2018, 07:00:22 pm by FallacyofUrist »
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NAV

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Re: Bizarre Magical Items
« Reply #814 on: May 05, 2018, 07:01:35 pm »

Is the compultion level correlated to how hard you hit?
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FallacyofUrist

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Re: Bizarre Magical Items
« Reply #815 on: May 05, 2018, 07:03:29 pm »

Sure, why not.

Ring of Agreement: Causes the wearer to agree with anything said to them.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Egan_BW

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Re: Bizarre Magical Items
« Reply #816 on: May 05, 2018, 07:58:48 pm »

The Club: This club immediately causes anyone hit with it to be compelled to join any group the user is in.

Welcome to the family, son?
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Glass

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Re: Bizarre Magical Items
« Reply #818 on: May 15, 2018, 07:04:03 pm »

Blindfold of Clarity: For one, it's transparent. Looks kinda glassy.
If you put it on, you (and everything else you're wearing/holding) become transparent, too. It's close to invisibility. Not quite as good. You basically look like a glass sculpture.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

overseer05-15

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Re: Bizarre Magical Items
« Reply #819 on: May 16, 2018, 02:14:12 am »

Actually Magic 8 Ball: A standard 8 pool ball that magically displays a random response to any question that it's asked.
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Rethi-Eli

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Re: Bizarre Magical Items
« Reply #820 on: May 25, 2018, 01:56:43 pm »

The Persuader: A baseball bat that gets +4 to accuracy rolls against enemies with kneecaps.
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Screech9791

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Re: Bizarre Magical Items
« Reply #821 on: May 25, 2018, 02:09:40 pm »

Infinity +Infinity sword: The best sword in existence, but the odds of witnessing it are even lower than getting every other sword in the universe and even multiverse.

It has a failsafe so that if there's a better sword or easier to get sword of equal deadliness, the ∞+∞ sword will magically become stronger and harder to get.
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Glass

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Re: Bizarre Magical Items
« Reply #822 on: May 25, 2018, 02:15:41 pm »

...the ∞+∞ sword will magically become stronger and harder to get.
But what happens if someone somehow happens to have it? What, do they lose it?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Draignean

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Re: Bizarre Magical Items
« Reply #823 on: May 25, 2018, 02:27:14 pm »

...the ∞+∞ sword will magically become stronger and harder to get.
But what happens if someone somehow happens to have it? What, do they lose it?
Worse, what if you create a second one?
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MCipher

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Re: Bizarre Magical Items
« Reply #824 on: May 25, 2018, 06:29:10 pm »

The Chalice of Absolute Incandescence: A Chalice which glows blindingly bright - literally and figuratively. In fact, it glows bright enough to burn those unfortunate enough to be close to it. It only gets brighter by activating it - by drinking from it.
When activated, the Chalice of Absolute Incandescence glows absolutely bright - so bright that it causes a Kugelblitz - a Black Hole formed from Light.

Death Stick: An oddly smooth stick, with an endlessly smoldering tip.
Anyone unlucky enough to be struck with the smoldering tip will die. Anyone attempting to identify the cause of death will find symptoms of excessive smoke inhalation and burnt lung tissue.

Lycanthropic Potion: A browned bottle, with a glowing gold fluid within. The bottle can't be uncorked, nor shattered, by seemingly any means.
In truth, the potion within the bottle is Lycanthropic - during nights of the full moon, the liquid becomes a Werewolf. It's such a small and weak one that it can't escape it's bottle before the night ends and it reverts back into a potion again, though.
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