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Author Topic: Bizarre Magical Items  (Read 84726 times)

NJW2000

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Re: Bizarre Magical Items
« Reply #480 on: October 21, 2017, 04:40:01 pm »

Stilemancer: A magic user specializing in the ancient and powerful magical art of summoning steps to climb over fences.
Using the ritual ingredients of wood, nails and a consecrated set of carpenter's tools, I presume?
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wierd

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Re: Bizarre Magical Items
« Reply #481 on: October 21, 2017, 06:03:05 pm »

Pantry of Pulchritude

This is an ordinary looking pantry, containing ordinary (actually, very appetizing) looking food items.  However, as soon as you try to prepare any of the food items, they scream and moan as if in erotic ecstasy. If you stop, they beg you to keep going, and if you try to put them back into the pantry, they become passive aggressive accusational/hyper emotional.
« Last Edit: October 21, 2017, 06:06:11 pm by wierd »
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FallacyofUrist

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Re: Bizarre Magical Items
« Reply #482 on: October 21, 2017, 07:04:21 pm »

Legacy Gun: Bullets fired by this gun vanish when they hit their target and do no damage until the firer dies, at which point the bullets reappear and hit their target.
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NAV

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Re: Bizarre Magical Items
« Reply #483 on: October 21, 2017, 07:07:01 pm »

Does medical death count? Cause it can make them unrevivable if they ever flatline.
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Ozarck

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Re: Bizarre Magical Items
« Reply #484 on: October 22, 2017, 12:51:16 am »

Does medical death count? Cause it can make them unrevivable if they ever flatline.
The person shooting the gun's death is what triggers their reappearance, not the target's death.

IcyTea31

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Re: Bizarre Magical Items
« Reply #485 on: October 22, 2017, 08:04:49 am »

Could be good for ensuring minion loyalty; just fire it at the head of everyone who gets in a position to backstab you.
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Derpy Dev

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Re: Bizarre Magical Items
« Reply #486 on: October 22, 2017, 02:51:32 pm »

Could be good for ensuring minion loyalty; just fire it at the head of everyone who gets in a position to backstab you.

That's the initiation ritual for joining a gang of vicious magical criminals, the Legacy Gun is pressed against your head and fired. Now you are sworn to never betray the leader-or you betray yourself as well.

overseer05-15

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Re: Bizarre Magical Items
« Reply #487 on: October 22, 2017, 04:46:12 pm »

You don't have to kill them! Just make them wish they were dead.
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Puppyguard

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Re: Bizarre Magical Items
« Reply #488 on: October 23, 2017, 12:24:36 pm »

Time for the fork items!

Giga Fork: A fork that seems massive to the naked eye, but upon closer inspection it is merely a regular fork with the illusion of being massive.
Fork Ray: A raygun that can turn forks into bullet casings.
Fork Elemental stone: A forkshaped stone that can summon a whirling mass of forks to destroy your enemies.
Fork teleporter: A teleporter that allows the user to teleport to previously seen forks.
Axe of the forks: An axe that sucks up nearby forks increasing its magical damage for an hour per fork.
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birdy51

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Re: Bizarre Magical Items
« Reply #489 on: October 23, 2017, 12:48:01 pm »

Silver Knork - A knife and fork combination item. A magical piece of innovation.
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wierd

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Re: Bizarre Magical Items
« Reply #490 on: October 23, 2017, 01:19:29 pm »

Exacting magic omnitool

This looks like a keyfob, with a lever switch, a thin round dial, and a button.

Depending on how you have turned the dial, when you press the button, one of literally every tool that can exist (including attached omnitools) appears fused to the far end of the device, until you press the button again.

The lever switch is a convenience option to lock the selector dial.

The only problem with this incredible object is that the selector dial is unmarked, and due to being able to select from an infinite number of tools, it is VERY HARD (impossible, actually) to effectively use the selector. Even the slightest vibration induced by sound, exposure to light, or air current will push the selector between nearby settings rapidly in a random sequence. Some enterprising owners (perhaps two people in the whole universe) have exploited this device by owning two of them, carefully blowing in the dial to select the "selection cheater tool" (a very precise tool generated by the second omnitool with more usable controls that somehow is able to reliably use the selector knob on the slaved main tool) and glueing the lock switch in position before attaching it to the slave, but the rarity of this item means finding two of them is basically impossible.

The tools manifested by the omnitool are equal in every way to their normal tool counterparts. Toggling the activation button deploys and banishes conjured tools. If a conjured tool is damaged, redeploying the tool will present a functional tool every time. Tools that can be deployed cover everything from the utilitarian, to special use, to "whimsical", and includes such things as blow torches, ropes, vacuum cleaners, keys, magical items, etc. Pieces of tool broken off of a conjured tool vanish from existence instantly.

It is sometimes called a switchblade omnitool, but that is a misnomer.
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Maximum Spin

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Re: Bizarre Magical Items
« Reply #491 on: October 23, 2017, 01:24:25 pm »

"Actually useful omnitool" is a kind of tool that can exist, so it should be possible to very carefully select that as well, obviating the need for two.
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NAV

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Re: Bizarre Magical Items
« Reply #492 on: October 23, 2017, 01:34:25 pm »

That could be a somewhat useful weapon for fighting mind readers. Just flail around with random tools and they wont be able to dodge or counter because even you have no idea what you're doing.

Might be able to do a telefrag type thing by making a random tool appear inside someone.

Shuffling and locking until you get a generally useful versatile tool, then just keep it at that. Not living up to its full potential but at least its useful.

Useful as a last resort. When compleyely stuck and out of options try random tools until something solves your problem.
« Last Edit: October 23, 2017, 01:43:40 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

AzyWng

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Re: Bizarre Magical Items
« Reply #493 on: October 23, 2017, 02:23:59 pm »

Cooking Knife: A knife with a dial in handle. When turned, the knife heats up. The knife can heat up to 500 degrees Fahrenheit.
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NAV

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Re: Bizarre Magical Items
« Reply #494 on: October 23, 2017, 02:29:02 pm »

That is not silly, bizarre, or useless at all.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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