TURN 2: The Entry to the Tower!Take any remaining spell books.
"Yes, yes I am. Some of them work damn well, too. It's a bitch trying to set them up just right, though."
Well, you would take the remaining spell-books, but the jet that took you here is already flying off, and this is not because all the items there were supposed to gear you up with starting equipment.
But nevertheless you enter the Tower to immediately be greeted by a frankly massive... maze of some sort, everything around you (which is mostly walls) is cold, hard concrete and if pressed it would put you in mind of a dark basement.
"At the very least you should be good at magic, and there's probably going to be some ritual spell-books there anyway.Wait for everyone else to saddle up, then enter the tower.
((this better not be some subspace shit where there's entire dimensions inside the tower, I'd prolly cry))
((don't worry, there is only going to be
slight subspace shit.))
well, they all saddled up quite nicely. I guess. So you enter the tower with your chums and find yourself right next to ritual boy to see the same concrete vista he saw.
Wait till everyone else enters the tower, then trail behind them
Imma trailing, imma trailing all the wayyyy behind do do dododoooo.
Put on the suit, think happy thoughts about missiles, load my gun and enter the building, whistling merrily.
Felling calm and collected about blowing stuff... up, you enter the Tower to meet all your chums.
Enter building.
((I think it may have been the timezones, buttt I'm not sure, so sorry for not posting earlier))
((Damn you, suns gravity. DAMN YOU!))
Well, you walk right in, not much I can say about that.
Upon everyone sauntering in, you kind of stand around sheepishly, taking in all the... concrete and uhhh floor until:
OHMYGOD A Skeleton attacks!:OHGODNO
SKELETON ASKELETOATTACKSOHMYGOD
Enemies:
Skeleton:
Equipment: Basic Handgun (? rounds)
Combat knife
Apparel: Tattered combat suit
Spells: ?
[2+1=3]/[4-1=3] as the skeleton clanks and clatters towards you, Widdler notices him just in time!:
BATTLE!
Characters:
Darkpaladin109:
Name: Dumbo the Dumb
Back-story: Got thrown out of the circus for being too dumb, ugly and constantly accidentally murdering people due to his massive strength.
Appearance: A extremely ugly man better described as a pile of muscle and flesh than a man.
characteristics: Dumb and ugly, but much stronger and tougher than a normal man.
Abilities:
Strength: 10
Endurance: 5
Agility: 1
Magic: 0
Perception: 0
Intelligence: 0
Backpack: 2 Knives, Handgun (2 clips)
Apparel: Basic Suit (Basic protection)
SmurfingtonTheThird:
name: Lerman
Back-story: Mild-mannered sadist of a treasure-hunting archeologist. Heard the words "treasure" and "tower" in the same sentence and charged towards it.
Appearance: Short, stocky, pale skin, golden hair.
characteristics: He's a fairly distanced person, always quiet around people he doesn't know. As you warm up to him though, he gets fairly protective of you. Do the opposite and piss him off, and he'll hurt you. Which will further aggravate him into ripping you into your individual molecules, because he's a sadist.
Abilities:
Strength:3
Endurance: 2
Agility: 3
Magic: 0
Perception: 4
Intelligence: 4
Items: Handgun (2 clips)
Apparel: Basic suit (Basic protection)
TamerVirus:
Name: Omar.
Backstory: Tries to masquerade as a mysterious warrior from an non existent Artic Tribe. Is actually a retired mechanic
Appearance: Always wearing a large white parka and thick googles.
Characteristics: Always uses a voice changing device. Secretive.
Strength: 2
Endurance: 5
Agility: 3
Magic: 3
Perception: 1
Intelligence: 2
Items:Knife
Apparel: Basic suit (Basic Protection)
Spells: Simple Repair Spells
BlitzDungeoneer:
Name: Zack Abrams
Backstory: Zack was, essentially, a creepy child. He loved the occult and the supernatural since he was a small boy, and since then has expanded his horizons onto aliens as well.
Appearance: Wears black robes and a hood. Always carries a book with weird symbols on it.
Characteristics: Creepy. Has a habit of drawing pentagram a in chalk in random places.
Strength: 1
Endurance: 3
Agility: 1
Magic:7
Perception: 1
Intelligence: 3
Items: Knife
Apparel: Basic suit (Basic protection)
Spells: Blood-magic blast.
Harry Baldman:
Name: Widdler
Backstory: all was well with Widdler's back, but Widdler had a mild attack, and Widdler had to go and stack a pile of stolen, dirty crack. And his friend Mack, a fan of crack, gave a smack to Widdler's back, and Widdler's back went clack and crack. And Widdler went to Dr. Jack, who was a hack and made him pack, and when he'd packed, gave him a snack, and Widdler snacked and all went black. His mind came back, he screamed for Jack, for Jack had sent him into cack, a crock of cack of deepest, darkest black.
Appearance: With hair and eyes and teeth quite black, face covered with the strangest plaque. Thin yet strong, and always slack, Widdler has a crooked back.
Characteristics: Doesn't actually rhyme all of his sentences, believe it or not. Despite appearances, not actually a drug addict.
Abilities:
Strength: 1
Endurance: 1
Agility: 5
Magic: 3
Perception: 5
Intelligence: 1
Items:
Apparel: Basic suit (Basic protection)
Spells: (Basic/Fire/Ice/Electric/Water) Magic Missiles