Turn 18: Pretty!Send powerful artifacts near the eel creatures that have several images of me destroying civilizations and driving them insane.
The first one to find one of these artifacts get's turned into a prophet with a portion of my power.
[1] Party favors rain down near the scattered eel-things, displaying bright and happy images of you being jolly.
Hats. Hats for all of the singing beasts.
[2] You pretty up the ones with hair or hairlike features.
"There we go. Now why don't you guys go check out that ship."
Convince the Gassians to go check out the slimeship.
[3] You convince a loose gaggle to make the long, somewhat difficult journey to a fabled ship rumored to exist on the other side.
"Oh, a bit mean to make them like that, I'll just make another one myself."
Just make a small planet with the normal method, with some dirt on the top layer, some lakes about the place, rocks and other metals spread within and heated by a small, shining ball of flame in the middle, with some nice tough, colourful fungus that grows as a sort of grass.
"Anyone want to help?"
((Oh dear. You can't do two entirely separate things at once, like creating fungus at the same time as creating the planet it's sitting on, and your actions need to involve your sphere in some way.))
[4] You create a small, self-sustaining planet, its geologic and weather processes perfectly balanced to ensure that even though it changes, it remains basically at equilibrium. The result is a fairly rocky world with large seas and strongly cyclical patterns of erosion, eruption, tectonics, and seasons.
Make sapient wolf people. A decent number of them.
[4] You make sapient wolf people.
[2] Odura brings forth herd furballs that move by rolling.
[2] Sharkon slams the ground, irritating the dragons within.
To Zekira: "Lass, doing that is my thing, not yours. You're not even doing it right. Quit it."
To others: "I am Caidutya, by the way. Would anyone like some cake?"
Procure a transparent box with a cake in it. The cake and the box are completely normal, but the box is also filled with capsaicin aerosol.
((Are hidden actions allowed, by the way? I.e. instead of posting, a portion of the action is PMed to the GM. Doing this would be quite essential for my character to keep others on their toes and off metagaming.))
[6] You make a wedding cake boxed with explosively pressurized chili gas. This will be the best prank ever.
See if Zekira's open to a bit of breeding. Not, you know, actual breeding, but the godly sort. The kind where children crawl out of people's ears or elbows. They could be both watery and ominous!
If not, and I totally would respect why somebody would not want to breed with a guy in an otter costume they just met, return to Purple. See if I can form shining domes and caves of ice.
[1] She shrieks about restraining orders.
[3] You make a few awkward caves, but the turbulent atmosphere makes them prone to being eroded and malformed.
[3] Zekira convinces the paranoid eels to believe in her and hope for her warnings against things that might hurt them. They stop short of routinely worshiping her, however, and they certainly still don't trust her.
Make the belligerent crabs very lethal (give them extremely sharp claws) and make them move fast enough to catch other creatures. Send them to kill things in my honor.
[1] You replace their claws with tickly feather-things, and they scurry forth to brighten and liven everyone's day.
Set up great magma forges on the brass ring, and name the ring "Sevay".
[1] Sevay ends up with several massive frostforges.
[5-1] Vanhurk's hat springs form his head, spins, and gives a twin-clawed "Eyyyyyyyyyyyyyyy." It is no longer a hat, but a crab wearing shades, a leather jacket, and sporting a pompadour.
[4] The Golden Emperor gives a mournful sigh before producing a sparkling golden bottle of Godswine. It grants a +1 bonus to the next action of the deity that drinks it.
Current Archdemon Possessions:
Caidutya (IcyTea), Archdemon of Surprise - None
Octin (Dumbo), Archdemon of Autonomy - Unclaimed Planet
Axmes (blazing), Archdemon of Terror - None
Azuul (Playergamer), Archdemon of Rage - None
Zekira, Archdemon of Omens - Believed in and valued by really dumb eelfolk
Archdemons in danger of power loss next turn: All of them
Current Frontrunners: Octin, Zekira
Roiling ball of fire streaked with shifting bands of superheated wind and condensed water vapor.
Spherical shell of dense gas surrounding a thin soup of much thinner gasses.
Large patch of wind around the airball and fireball.
Ostrioth. Massive solid rock planet. Soulsucking void for a core, which has adverse effects on life depending on distance. Writhing, grasping atmosphere of life-eroding vapors fueled by numerous massive volcanoes. Soulsucking properties and atmosphere both trapped beneath a layer of insulating water. Jagged gas-shrouded volcanic islands jut from the sea, radiating heat and atmosphere.
Rare giant black stick insect like things. They're attracted to souls, and try to harvest them with two short feeler-like things as they pass into the planet's surface. Erratic cracks in their carapace glow red with heat when they're successful at devouring some soulstuff. Were more common before most of them were smashed asunder.
Wind of Change, universe-spanning winds that nurture and evolve whatever they touch.
Echoing polar bear roar of order.
Purple. Violet "gas" giant, chalk core. "Atmosphere" is a mixture of water, ice, and more traditional gasses and particles. A little turbulent. Atmosphere includes lumpy, badly eroded dome-like ice caves.
Asexually reproducing neverborn microbes. They feed off dirt and air.
Very dense world of compacted volcanic rock, filigreed with lines from the joining and compression of various areas. Has a boiling atmosphere and an incandescent but stable iron core.
Burrito. Huge gas giant with a dense gas core and a turbulent lighter atmosphere. A single storm of mammoth proportions slowly migrates across its surface. Scatterings of gasses between it and the ship.
Gassians. Bulbous gas-filled tentacle-things. Tentacles composed of smaller filaments, with multiple bundles working together to form larger tentacles. Maliciously intelligent, and in possession of rather large beaks. Possess legends of Firak, eldritch horror beyond sanity's reach. Possess legends of similar, though not necessarily as malignant, entities in general inhabiting the reaches beyond their home.
Sturdy but varying wind tunnel between Burrito and the slimeship. Air creatures find it long and of variable difficulty to navigate, but a path nonetheless.
Dusty beige moon.
Freefloating moon of stretchy, shifting flesh, complete with moaning mouths and eyes.
Towering chaos lords, vaguely resembling steep piles of cute little girl heads complete with brightly multicolored hair. Even in their normal form, their eyes and mouths shift between being eyes, mouths, and tentacle follicles, with further tentacles slithering out from in between the sections. However, they shift and warp constantly, ranging from puddles of quicksilver to translucent clockwork golems. Their behavior is similarly unpredictable and bizarre, though defaults to hugging things and singing.
"Planet" easily the size of a small gas giant. Where a planet might be composed of rock or gas, this thing possesses stacked layers of heat-radiating copper, water, and life-sapping mist, all spinning with the planet's rotation at speeds according to their depth. With each layer missing sections, this makes for a complex but predictable pattern of exposure and concealment for each section in relation to the other sections. The copper is riven with corroded cracks. Cracks of chaos magic are present in all layers, opening and sealing unpredictably and warping things inside them. Deathmists are pushed around and somewhat diluted by constant winds, but occasionally erupt into world-wracking storms. Pockets of magnetite, silver, and blends of the two scattered throughout.
Small, lumpy pyrite moon.
Asexually reproducing neverborn microbes. Endemic to water layers. They feed off dirt and air. Somewhat sparse.
Horrifying stretchy wraiths that hunger for life force. Endemic to deathmist layers. They have a jagged appearance, and their mouths stretch as wide as they wish when screaming at their food. Cannot survive outside the deathmist.
Massive variety of aquatic life, all possessing cute feminine humanoid faces and a propensity to sing in synchronized symphonies. Those with hairlike features tend to have very pretty versions. Inhabit one water layer, feed on heat and deathmist gasses.
Notable forms include paranoid, solitary eel-like creatures. They are quite intelligent by animal standards, but quite stupid by sapient being standards. Have brightly colored artifacts displaying Axmes as jolly. Believe in and value Zekira's aid, but don't trust her.
Notable forms include belligerent feathered crab-like things. Have pretty feather-things instead of claws, and make it a habit of aiding and cheering things up.
Sevay. Flat brass ring. Comparable in size to a moon. Ringed by great frostforges.
Pretty translucent photosynthetic space eels, space carp, and space sharks with multicolored glowing organs. The carp eat and are worse at photosynthesis than the eels. The sharks sport lopsided, comical bony protrusions that tend to look like cute hats. Said sharks eat and are worse at photosynthesis than the carp or eels. The eels are playful and curious, and make cute songlike chirping noises. Eels are fond of Vanhurk. Avoid Purple.
Handful of living space fires that hunt and burn living things to death in order to release their souls. Very pretty and majestic.
Ship. Its top surface is a circle that rapidly tapers to a long, thin point beneath, giving it the appearance of a top or horn. This circle is dominated by a large island surrounded by a fairly narrow band of sea, upon which sapient balls of slime cavort in an idyllic series of meadows sprinkled with forests.
Sarcar. Ominous planet of mammoth bones, rife with caverns and dens. Bristles with truly enormous trees, excessively thick and tall.
Shaggy forest life that varies wildly in size based on nutrition and parent size.
Very large fuzzy mounds pretending to be animals. They snuffle and shuffle about, but otherwise aren't very noteworthy.
Massive twisted dragons, unnaturally thin and dark. Most are burrowed deep into Sarcar's bony ground, scheming and whispering amongst themselves. Slightly agitated by Sharkon's wrath.
Sapient wolf people.
Herd furballs that move by rolling.
Small, self-sustaining planet, its geologic and weather processes perfectly balanced to ensure that even though it changes, it remains basically at equilibrium. The result is a fairly rocky world with large seas and strongly cyclical patterns of erosion, eruption, tectonics, and seasons.