Turn 17: Horrible Screams"Oh no, that would be irresponsible. Let's do something else instead!"
Locate a set of suitably mobile and intelligent creatures in the watery layers, and imbue their minds with the gift of sentience, so that the Archdemons may vie for them, creating demand for jobs and stimulating the planetary creation economy!
"Say, Archdemons! Come over here and help me make sentient life! You need something to fight for, right?"
Fine.
Gift the creatures with the concept of religion,sacrifice,and service,and imbue them with racial paranoia.
Help Harry out with that sentience thing, but try to find something small and relatively basic.
[6][1+2] You find a quick, cunning eel-like creature and warp them into being solitary and paranoid. You also increase their intelligence, though they're still not the sharpest tools in the shed.
"Say, Archdemons! Come over here and help me make sentient life! You need something to fight for, right?"
"Perhaps."
Don't assist in creation, but have one of the creatures unzip their full-body costume, revealing an avatar of mine.
[1] "KAWAAAAAAIIIIIIIDESUNE~?" it cries, unzipping itself into... Zekira?! THE ARCHDEMON OF OMENS JUST USURPED THE ARCHDEMON OF SURPRISE WITHOUT WARNING?! That's cheating! That's so blatantly cheating!
Now the three-legged toucan-thing is dancing around like she owns the place.
Eh. Put some shoggoths on it or something?
((For clarification, was that waaaay beyond what I had the ability to do, or just way too many actions? I wanted to test the limits and, maybe, create something interesting and a place to test out things in the future.))
[6] You create towering chaos lords, vaguely resembling steep piles of cute little girl heads complete with brightly multicolored hair. Even in their normal form, their eyes and mouths shift between being eyes, mouths, and tentacle follicles, with further tentacles slithering out from in between the sections. However, they shift and warp constantly, ranging from puddles of quicksilver to translucent clockwork golems. Their behavior is similarly unpredictable and bizarre, though defaults to hugging things and singing.
"Damn. Well, I suppose I could try one more time."
Interplanetary Wind Tunnel, second attempt.
[5] You create a sturdy but varying wind tunnel between Burrito and the slimeship. Air creatures find it long and of variable difficulty to navigate, but a path nonetheless.
((Wait, so am I in?))
"How cute. Little tiny life forms, just ripe for hate."
Find the onion planet, and quietly influence one type of water animal to HATEEEEE. Make them hate the others, so they try to kill them on sight. Whenever they kill something, they sacrifice half of it to me.
[3][2] You make a type of feathered crab-like things belligerent.
((Three wolves now. Yay!))
Populate Sarcar with earthlike flora and fauna of various sizes. ((Basically multiple of the same "species" but scale varies from tiny to gigantic.))
[3] You add some shaggy forest life that varies wildly in size based on nutrition and parent size.
[2]Odura creates some very large fuzzy mounds pretending to be animals. They snuffle and shuffle about, but otherwise aren't very noteworthy.
[1] Sharkon's howls go horribly wrong, bringing forth massive twisted drakes, unnaturally thin and dark. They burrow deep into Sarcar's bony ground, scheming and whispering amongst themselves.
Gaze upon the majestic slimes some more. Try and see if they die of natural causes.
[2] Well they're too boring to get themselves killed, that's for sure.
Create a metal planet in the shape of a starship.
[2] You create a flat brass ring. It's very large.
[2-1] The crab can't seem to catch a break, and transforms itself into an artifact to enhance the polar bear's swag.
[2] An infinitesimally small golden crescent appears between two of the Golden Emperor's fingers, about the size of a mortal's ring. When held by a mortal, it magnifies the memories that mortal has of whatever it likes.
He continues lamenting and bemoaning all throughout this process, naturally.
Roiling ball of fire streaked with shifting bands of superheated wind and condensed water vapor.
Spherical shell of dense gas surrounding a thin soup of much thinner gasses.
Large patch of wind around the airball and fireball.
Ostrioth. Massive solid rock planet. Soulsucking void for a core, which has adverse effects on life depending on distance. Writhing, grasping atmosphere of life-eroding vapors fueled by numerous massive volcanoes. Soulsucking properties and atmosphere both trapped beneath a layer of insulating water. Jagged gas-shrouded volcanic islands jut from the sea, radiating heat and atmosphere.
Rare giant black stick insect like things. They're attracted to souls, and try to harvest them with two short feeler-like things as they pass into the planet's surface. Erratic cracks in their carapace glow red with heat when they're successful at devouring some soulstuff. Were more common before most of them were smashed asunder.
Wind of Change, universe-spanning winds that nurture and evolve whatever they touch.
Echoing polar bear roar of order.
Purple. Violet "gas" giant, chalk core. "Atmosphere" is a mixture of water, ice, and more traditional gasses and particles. A little turbulent.
Asexually reproducing neverborn microbes. They feed off dirt and air.
Very dense world of compacted volcanic rock, filigreed with lines from the joining and compression of various areas. Has a boiling atmosphere and an incandescent but stable iron core.
Burrito. Huge gas giant with a dense gas core and a turbulent lighter atmosphere. A single storm of mammoth proportions slowly migrates across its surface. Scatterings of gasses between it and the ship.
Gassians. Bulbous gas-filled tentacle-things. Tentacles composed of smaller filaments, with multiple bundles working together to form larger tentacles. Maliciously intelligent, and in possession of rather large beaks. Possess legends of Firak, eldritch horror beyond sanity's reach. Possess legends of similar, though not necessarily as malignant, entities in general inhabiting the reaches beyond their home.
Sturdy but varying wind tunnel between Burrito and the slimeship. Air creatures find it long and of variable difficulty to navigate, but a path nonetheless.
Dusty beige moon.
Freefloating moon of stretchy, shifting flesh, complete with moaning mouths and eyes.
Towering chaos lords, vaguely resembling steep piles of cute little girl heads complete with brightly multicolored hair. Even in their normal form, their eyes and mouths shift between being eyes, mouths, and tentacle follicles, with further tentacles slithering out from in between the sections. However, they shift and warp constantly, ranging from puddles of quicksilver to translucent clockwork golems. Their behavior is similarly unpredictable and bizarre, though defaults to hugging things and singing.
"Planet" easily the size of a small gas giant. Where a planet might be composed of rock or gas, this thing possesses stacked layers of heat-radiating copper, water, and life-sapping mist, all spinning with the planet's rotation at speeds according to their depth. With each layer missing sections, this makes for a complex but predictable pattern of exposure and concealment for each section in relation to the other sections. The copper is riven with corroded cracks. Cracks of chaos magic are present in all layers, opening and sealing unpredictably and warping things inside them. Deathmists are pushed around and somewhat diluted by constant winds, but occasionally erupt into world-wracking storms. Pockets of magnetite, silver, and blends of the two scattered throughout.
Small, lumpy pyrite moon.
Asexually reproducing neverborn microbes. Endemic to water layers. They feed off dirt and air. Somewhat sparse.
Horrifying stretchy wraiths that hunger for life force. Endemic to deathmist layers. They have a jagged appearance, and their mouths stretch as wide as they wish when screaming at their food. Cannot survive outside the deathmist.
Massive variety of aquatic life, all possessing cute feminine humanoid faces and a propensity to sing in synchronized symphonies. Inhabit one water layer, feed on heat and deathmist gasses.
Notable forms include paranoid, solitary eel-like creatures. They are quite intelligent by animal standards, but quite stupid by sapient being standards.
Notable forms include belligerent feathered crab-like things.
Flat brass ring. Comparable in size to a moon.
Pretty translucent photosynthetic space eels, space carp, and space sharks with multicolored glowing organs. The carp eat and are worse at photosynthesis than the eels. The sharks sport lopsided, comical bony protrusions that tend to look like cute hats. Said sharks eat and are worse at photosynthesis than the carp or eels. The eels are playful and curious, and make cute songlike chirping noises. Eels are fond of Vanhurk. Avoid Purple.
Handful of living space fires that hunt and burn living things to death in order to release their souls. Very pretty and majestic.
Ship. Its top surface is a circle that rapidly tapers to a long, thin point beneath, giving it the appearance of a top or horn. This circle is dominated by a large island surrounded by a fairly narrow band of sea, upon which sapient balls of slime cavort in an idyllic series of meadows sprinkled with forests.
Sarcar. Ominous planet of mammoth bones, rife with caverns and dens. Bristles with truly enormous trees, excessively thick and tall.
Shaggy forest life that varies wildly in size based on nutrition and parent size.
Very large fuzzy mounds pretending to be animals. They snuffle and shuffle about, but otherwise aren't very noteworthy.
Massive twisted dragons, unnaturally thin and dark. Most are burrowed deep into Sarcar's bony ground, scheming and whispering amongst themselves.