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Author Topic: Djohaal plays modded KSP - 64 bits of Jeb - Now on twitch! Mute!  (Read 6554 times)

BigD145

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #15 on: May 14, 2014, 09:24:53 am »

There's a lighting mod, I just forget what it's called... It makes nights brighter with a key press.
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Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #16 on: May 14, 2014, 06:35:59 pm »

While our kerbscientists figure out how to make the urist lifter bigger, here's a secondary mission I ran.

Selene III

Spoiler (click to show/hide)

Shortly after the mission, a new discovery shook the astronomical community. What was previously thought to be a smudge in the telescope lenses, turned out to be a whole new moon that orbits kerbin. The discovery of Minmus opened new potential for space exploration.

A probe mission - Minmus I was deployed.

Spoiler (click to show/hide)
« Last Edit: May 14, 2014, 08:58:33 pm by Djohaal »
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #17 on: May 16, 2014, 06:54:23 pm »

Pistachio Program, flight I

Spoiler (click to show/hide)

All in all the mission yielded some 490 science. Now I am faced with a fork. Should I invest in more missions to minmus for more science, or should I attempt to ressurect the fiasco space station program?

Suggestions?
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

GreatWyrmGold

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #18 on: May 16, 2014, 08:02:11 pm »

Froggy owes me $20 twice over. Sadly, money is not implemented yet.

I'd be interested in both knowing where you got some of those systems (like the flat engines and the semi-conical life support) and trying to resurrect the space station.
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Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #19 on: May 16, 2014, 10:53:36 pm »

The semi-conical life suport is not a life-support per se, it's just the lower half of the radish crew module. It's part of homegrown rocket parts. The flat rocket is part of near future propulsion mod.

Broccoli II

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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #20 on: May 17, 2014, 05:06:11 pm »

Koyuz I

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« Last Edit: May 17, 2014, 05:11:03 pm by Djohaal »
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Rabid_Cog

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #21 on: May 19, 2014, 11:25:52 am »

PTW

And posting so Djohaal feels less guilty about triple posting.

I'm seeing mods here that I have never really seen in action, its pretty cool.
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Aseaheru

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #22 on: May 19, 2014, 04:03:00 pm »

Shoving this in, and those images look good...
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Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #23 on: May 19, 2014, 08:39:07 pm »


Spoiler (click to show/hide)
« Last Edit: May 19, 2014, 08:53:04 pm by Djohaal »
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #24 on: May 25, 2014, 06:26:51 pm »

Last attempt.

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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

GreatWyrmGold

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #25 on: May 25, 2014, 10:11:45 pm »

I got to the Mun! One more mark off my "Places to go before I die," including places like "the Leaning Tower of Kiza," "Laythe's first colony," and "with our luck, the inside of an exploding rocket".

On that note, would it be practical at this point to send a probe of some sort to Joolian SoI, ideally also crossing Laythian influence at some point?
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Djohaal

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #26 on: May 29, 2014, 10:27:13 pm »

While our probes await a transfer window I got busy deploying a minmus base. Some pics.

Spoiler (click to show/hide)

Thanks to APSS bug, a total of THREE towers of power randomly shot into orbit due to noclip after reload, until I figured it was KW rocketry's fault. And I'm not bothering naming my missions anymore as interest on this thread is dim.  :P
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Iituem

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #27 on: May 29, 2014, 10:52:49 pm »

Actually, I'm watching this thread a lot, I just haven't commented.  :D
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QuakeIV

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #28 on: May 30, 2014, 01:00:08 pm »

Same.
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GreatWyrmGold

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Re: Djohaal plays modded KSP - 50 Shades of Jeb.
« Reply #29 on: May 31, 2014, 09:51:00 pm »

I'm watching and commenting on everything I see. Who got sent to the Minmus base?
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