Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 19

Author Topic: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)  (Read 39664 times)

tuypo1

  • Bay Watcher
  • i really apreciate a good analogy
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #180 on: July 04, 2014, 06:05:28 am »

254. Underestimating a modded creature, god damnit raptors I thought I could slay you!

i hope you remembered to make the raptors able to open doors

255. being fully armoured from the neck down but not having a metal helm
« Last Edit: July 04, 2014, 06:07:43 am by tuypo1 »
Logged
important project progress

have some basic idea of whats going to go in it

mastamage

  • Bay Watcher
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #181 on: July 04, 2014, 07:16:48 am »

255. putting on artifact armor, without checking the tonnage first
Logged

tuypo1

  • Bay Watcher
  • i really apreciate a good analogy
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #182 on: July 04, 2014, 07:18:43 am »

257. accidentally leaving your companions behind
Logged
important project progress

have some basic idea of whats going to go in it

blazing glory

  • Guest
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #183 on: July 04, 2014, 07:53:52 am »

255. putting on artifact armor, without checking the tonnage first

Lovely lovely platinum! Adorned with spikes of platinum with bands of platinum and has an engraving of a Dwarf in platinum armor being crushed!

258. Necromancers.
Logged

IndigoFenix

  • Bay Watcher
  • All things die, but nothing dies forever.
    • View Profile
    • Boundworlds: A Browser-Based Multiverse Creation and Exploration Game
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #184 on: July 04, 2014, 08:03:05 am »

259: Attacking an enemy, sending it flying into the space over a river, then stepping into the river and being hit in the back of the head with the enemy you just struck, and drowning.

escondida

  • Bay Watcher
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #185 on: July 04, 2014, 10:45:54 am »

260: Using advfort to deconstruct a wall in a human castle, only to discover that humans are far more metal than dwarves and built the wall out off a puddle of lava.
Logged

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #186 on: July 04, 2014, 11:03:30 am »

260: Using advfort to deconstruct a wall in a human castle, only to discover that humans are far more metal than dwarves and built the wall out off a puddle of lava.

Oh that was fun when I discovered that too. I guess some castle walls aren't defined as proper materials. Might be why some of the floors and walls are just referred to as 'rock'.

261: Survive the lava, only to have the castle fall on your head.
262: Survive the collapse, only to have the human civ's unbelievably large demonic law-maker land on your head as it falls.
Logged

escondida

  • Bay Watcher
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #187 on: July 04, 2014, 12:55:00 pm »

I prefer the "metal" interpretation, myself.

"You know what would be brütâl?"

"What?"

"If we built the castle...out of [metalvoice]LAAAAAAAAVAAAAAAÄ[/metalvoice]!"

"You mean...like...obsidian casting? Hmm, I suppose we could get some dwarves in here to--"

"ARGH! I'm burning alive but have somehow transmuted this lava into a wall with the power of my mind! SOOOO WOOOOOORTH IIIIIIT!"
Logged

King Kravoka

  • Guest
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #188 on: July 04, 2014, 07:43:28 pm »

Let it be known Urist Mcbuilder died a happy man.
« Last Edit: July 05, 2014, 11:56:29 pm by King Kravoka »
Logged

tuypo1

  • Bay Watcher
  • i really apreciate a good analogy
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #189 on: July 04, 2014, 08:13:11 pm »

260: Using advfort to deconstruct a wall in a human castle, only to discover that humans are far more metal than dwarves and built the wall out off a puddle of lava.

Oh that was fun when I discovered that too. I guess some castle walls aren't defined as proper materials. Might be why some of the floors and walls are just referred to as 'rock'.

261: Survive the lava, only to have the castle fall on your head.
262: Survive the collapse, only to have the human civ's unbelievably large demonic law-maker land on your head as it falls.

263. survive the law-maker landing on you then get angry and attack said law maker
Logged
important project progress

have some basic idea of whats going to go in it

snackfox

  • Bay Watcher
    • View Profile
    • biddyfox.com
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #190 on: July 04, 2014, 11:09:26 pm »

264. Accidentally press "." during a crucial moment... while fighting a bronze colossus.
« Last Edit: July 05, 2014, 10:23:06 pm by snackfox »
Logged

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #191 on: July 05, 2014, 12:48:47 am »

265. Show up in the wrong hamlet.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

tuypo1

  • Bay Watcher
  • i really apreciate a good analogy
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #192 on: July 05, 2014, 01:05:35 am »

266. miscaculate which availible armor is best
Logged
important project progress

have some basic idea of whats going to go in it

pagedMov

  • Escaped Lunatic
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #193 on: July 06, 2014, 04:05:43 pm »

267. Kill a vampire and drink his blood, use dfhack to make your companions drink it too
268. Call out your companions as vampires and watch them destroy you, and any nearby civilizations with their double combat prowess
269. Get semi-good armor, copper/iron shit, continually jump off z-1 level drops to train armor_user, land on your fragile head
270. Lasher gets a lucky shot
Logged

Magnumcannon

  • Bay Watcher
  • Deep waters don't run still
    • View Profile
Re: 1000 ways to die (Also a Bogeyman !!SCIENCE!! thread)
« Reply #194 on: July 06, 2014, 04:25:34 pm »

271- Halt in the name of (Inseret name here)
272- Using Adamantine Blunt Weapons
273- Mountains + Nightime!
274- Silver Edge Weapons vs Hydra.
275- >Chop Bronze Colossus nose
       > It fell on your last companion
       > Killed Bronze Colossus
       > Injured, without a leg
       > Night time
       > You are surrounded by a clacking
       > Bad Luck Urist
Logged
Pages: 1 ... 11 12 [13] 14 15 ... 19