And other people talking about it doesn't mean they care about the topic of your rant - what they care about is that you're stinking up the forum with your twisted knickers.
...? If somebody thinks I'm stinking up the forum with my knickers, then they'll simply say that. Like you did.
They WON'T, like the majority of people here, make posts oriented toward sharing an opinion on the content, like "I'd say Dwarf Fortress has a steep learning curve if the factor being considered is 'amount of things I don't understand'"
My first point was that I wasn't wrong for using a definition in a way that's different from a specialized field.
It turns out you accept alternative definitions to "entropy", but reject alternative definitions to "learning curve". I can't figure out this contradiction.
This strikes at the crux of the issue, so I focus on it.
The criterion I'm using is NOT "it's endorsed by a specialized field."
The criterion I'm using is "it has a standardized definition." Communication is meaningless without standardization, so this seems like a minimum requirement.
You can apply this to each and every case to get my opinion on it, in a way that I think is pretty consistent and meaningful:
1) Using "learning curve" verbally to mean what psychologists mean:
Okay -- has a standardized definition.
2) Using "learning curve" verbally to mean a metaphorical steep cliff to climb / "hard to learn":
Okay also -- has a standard definition
3) Graphing "learning curve" using psychologists' axes:
Okay -- they agree on standard axis meanings.
4) Graphing "learning curve" using chaotically chosen axes you pulled out of a hat to try and fit the verbal metaphor:
Not Okay -- this is poor communication at best, since there's no standardization. And wrong at worst, if the pressure to pick an axis that fits the metaphor actually causes you to plot things nonsensically, which happens. Selected quotes from this thread make it abundantly clear that almost nobody agrees on what the axes should be for colloquial learning curves. I.e. no standardization, informal OR formal:
I think the graphs usually put "skill needed" in the Y axis
Y = amount you need to learn to increment to the next X.
total learning required.
It's not about what you learn, it's about the difficulty of learning it.
amount of things I don't understand
amount of stuff the game expects you to learn at once to reward you with a feeling of accomplishment.
5) Using "entropy" in the thermodynamic sense:
Okay, has a standardized definition.
6) Using "entropy" in the computer science sense:
Okay, has a standardized definition.