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Author Topic: GURPS Dungeon Fantasy/Supers OOC Thread  (Read 29947 times)

kj1225

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #420 on: July 08, 2014, 04:04:41 pm »

Why not both?

And could I play a batman esque character?
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Angle

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #421 on: July 08, 2014, 04:11:43 pm »

Yeah, I could do both. And yes, you could play a batman expy. If other people are interested, I can write up a setting description.
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RangerCado

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #422 on: July 08, 2014, 04:15:24 pm »

A superhero GURPs? ...Time to dust off my old Worm-verse Selina Archetype! XD ALL the RP!
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kj1225

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #423 on: July 08, 2014, 04:16:18 pm »

A superhero GURPs? ...Time to dust off my old Worm-verse Selina Archetype! XD ALL the LESBIANS!
FTFY.
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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #424 on: July 08, 2014, 04:17:16 pm »

*sigh* yeah, yeah.
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My Name is Immaterial

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #425 on: July 08, 2014, 04:24:01 pm »

I'd like to play both. I'll be a car/plane/thing.

Angle

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #426 on: July 08, 2014, 04:31:58 pm »

Alright, setting information coming right up.
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4maskwolf

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #427 on: July 08, 2014, 04:32:35 pm »

Ooh, count me in.

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #428 on: July 08, 2014, 05:40:11 pm »

Spoiler: background (click to show/hide)

Gimme another minute and I'll give you a writeup on what powers are available. Also, check this out: It should make character creation much easier for you.
« Last Edit: July 08, 2014, 05:51:07 pm by Angle »
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Angle

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #429 on: July 08, 2014, 08:00:54 pm »

Powers: First, there are several sources. The most common is Mutant, from Supers p. 34. This has several categories of powers, listed below, and comes with Social Stigma(Minority Group), which doesn't count against the disadvantage limit.

The next most common is Super, from Powers p. 29. This comes from an Origin event, where said individual is involved in something that should have killed them, but instead empowers them.

The next is Psionic, from Powers, p. 28. This mostly occurs in mutants, but occasionally others will have noticeable powers.

There are also many individuals who are "Imbued" by an outside force. These should take personalized power modifiers, as described in Powers p. 21.

There are other sources, but most of them are rare, and should be accounted for individually.

So: Go ahead and start posting your character concepts, and I'll yea or nay them. I have yet to decide exactly how mny points will be available, or the caps on abilities, but it'll be at least 300, ad probably much more.
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kj1225

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #430 on: July 08, 2014, 08:04:01 pm »

As a matter of fact I have two based on the same thing. I want to either play as one of the heisters in Payday or Bain.
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My Name is Immaterial

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #431 on: July 08, 2014, 08:05:05 pm »

I have one question.

Can I be a flying car, built by Nikola Tesla?

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #432 on: July 08, 2014, 08:25:16 pm »

As a matter of fact I have two based on the same thing. I want to either play as one of the heisters in Payday or Bain.

...I have no idea what either of those are.

I have one question.

Can I be a flying car, built by Nikola Tesla?

Sure.

I also forgot to explain Schimmelhorn engineers, and the categories of mutant powers.

Schimmelhorn engineers can make things that shouldn't be physically possible, and clearly violate physical laws- but somehow, work all the same. Schimelhorn engineers are usually crazy- it seems to be a required trait.

Mutant Powers: Mutant powers have a number of variations, of which a mutant will frequently have multiple. These are:

Exemplar: An exemplar is a mutant whose body is controlled by a Body Image Template, or BIT. Many descriptions say that the BIT is formed from a subconscious ideal, other authorities claim that this is poppycock. The BIT may make them stronger, faster, tougher, smarter, and usually (but not always!) cuter. Many exemplars seem to represent the "ideal human" or perhaps the "next evolutionary step." Others seem to be the result of a demented mad scientist experimenting with radically divergent body types. Radical exemplar changes can happen in minutes, hours, days, or over the course of a year. Typically, there will be a smooth metamorphosis that lasts several months. Most mutants are examplars, to some degree.

Avatar: An Avatar is a mutant who has the natural ability to form a symbiotic bond with spirits and gain powers from them.

Devisor: The mutant version of a schimmelhorn engineer. They usually have much more stable inventions, ad don't have to be crazy, though a lot of them suffer from diedricks

Energizers have powers based on some form of energy, which they fuel with their metabolism. Energizers usually have some level of Increased Consumption.

Manifestor: can make and control a material.

Psi: Some mutants have psionic abilities. n this case, the Psionic modifier replaces the mutant modifier on their psionic abilities.

Gadgeteer: Has an instinctive grasp of mechanics. Unlike devisors, their inventions are mundane.

Shifter: Shapeshifting. Include "Power Mimics"

Wizard: Mutants with the wizard trait have vastly superior magical abilities to normal humans.

Warper: Control over a fundamental aspect of nature, like space or time. This might be  general control, or a single trick, like teleportation.
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kj1225

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #433 on: July 08, 2014, 08:40:52 pm »

Payday wiki.

Anyways, I was thinking of running someone who steals things ala the above game or someone who directs people who steal things ala the above game. Maybe using some Psionic powers.
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Angle

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Re: GURPS Dungeon Fantasy OOC Thread
« Reply #434 on: July 08, 2014, 09:01:26 pm »

Yeah, that works. And super normals are allowed, i you want to be boring.  :P
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