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Author Topic: The Battle for Bay12 - Battle 1, Round 11 - Team Dwarf is in a pickle.  (Read 30260 times)

GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #300 on: May 25, 2014, 08:00:01 pm »

Err... I'm not sure what zombies you're talking about?
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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #301 on: May 25, 2014, 08:06:11 pm »

I don't either. When I had posted that reply, the Zambies we killed were still on the image.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #302 on: May 27, 2014, 03:34:12 pm »

Will be posting update tonight whether people submit their turns or not.
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Nirur Torir

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #303 on: May 27, 2014, 03:40:09 pm »

Cript: NW-Thwack zambie
Arahael: NW-NW-SW-Shoot zombie
Flame: SW-NW-NW-NW-Claim thread
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ShadowHammer

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #304 on: May 27, 2014, 04:24:54 pm »

Cript: NW-Thwack zambie
Arahael: NW-NW-SW-Shoot zombie
Flame: SW-NW-NW-NW-Claim thread

This is acceptable.
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flame99

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #305 on: May 27, 2014, 04:46:00 pm »

Cript: NW-Thwack zambie
Arahael: NW-NW-SW-Shoot zombie
Flame: SW-NW-NW-NW-Claim thread

Gah, sorry I haven't been on. I'll do this.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #306 on: May 27, 2014, 07:29:44 pm »

Actions:
Wolf: Smack zombie to the north of me, have upkeep covered by group fund.
Wolf hits the zombie for 10 damage.
Nirur Torir: Fire away at the zambie south of me. Move NE, SE. Stay on the battlefield.
Your first arrow lands a solid hit, but your second one flies wide of the mark. 4 damage.
Cript: NW-Thwack zambie
Your weapon slams into the zambie's skull. 12 damage.
Arahael: NW-NW-SW-Shoot zombie
Your first shot barely misses the army, but the second strikes it right in the face, dropping it.
Cript and Arahael gain 4 experience for killing a level 0 unit and 1 experience for attacking it.
Cript the Regular Farmer has gained a level!
Arahael the Lurker Hunter has gained a level!

Flame: SW-NW-NW-NW-Claim thread

Adwarf Gerald's team acts first.


(click to enlarge)
Basic Income: 3 Gold Per Round - Income per claimed thread: 3 Gold Per Round
Locations of Note (Explorable):
Temple to Armok: Swirly bit in the middle.
The Burnt Forest: Purple tree in middle of woods.

Goal: Survive

Spoiler: Tile Details (click to show/hide)

Forces:
Team Dwarf: Controls 2 Threads, 5 gold
Team Flame: Controls 1 Threads, 2 gold

Spoiler: Team Dwarf (click to show/hide)
Spoiler: Team Flame (click to show/hide)

Zambie: HP: 14, Resistance: 0, Attacks: 4-1, 50%, MP: 2
1 HP: 14
2 HP: 14
3 HP: 14
4 HP: 14
5 HP: 2
6 HP: 14
7 HP: *REDEAD*
8 HP: *REDEAD*
9 HP: 14
10 HP: 14
11 HP: 14
12 HP: 4
13 HP: 14
14 HP: *REDEAD*
15 HP: *REDEAD*
16 HP: 14
17 HP: 14

Zombies will take their turn after level up decisions are made.
« Last Edit: May 29, 2014, 09:16:28 pm by GlyphGryph »
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #307 on: May 27, 2014, 07:47:45 pm »

New levels revealed!

Regular Farmer
-> Reliable Soldier +3hp/mhp. 20xp to level.
You gain an additional melee attack.
-> Stalwart Peacekeeper +8hp/mhp. 20xp to level.
Guard. You may use an action point to have all damage (or damage from a set number of attacks) that would be dealt to adjacent unit dealt to you instead.
You have a shield slot.
You may carry an additional melee weapon.
+2 melee damage.
-> Respected Strategist +3hp/mhp. 20xp to level.
Leadership. You may designate any number of adjacent units with the same allegiance to receive a 25% bonus to attack damage. Leadership bonuses that effect the same aspect of a character do not stack, but the largest bonus is used instead.
+1 melee/ranged damage.

Lurker Hunter
-> Forum Guide - +4hp/mhp. 17xp to level.
Pathfinder: You may move through all Terrain at a cost of one. Gain an additional favoured terrain.
+1 damage to melee/ranged attacks.
-> Wiki Sharpshooter - +2hp/mhp. 20xp to level.
Gain a +15% bonus to accuracy with ranged weapons.
+2 damage to ranged attacks.
-> Deep Lurker - +2hp/mhp. 17xp to level.
Lurk: You may PM your moves to the gamemaster. When moving through favoured terrain, your token disappears from the map at the end of each turn where you are not adjacent to another player. You will be instantly revealed if they try to move onto your hex (in which case their movement will be interrupted and they will lose the rest of their turn, unless they specified in advance what to do in such a situation).
Ambush: When attacking an adjacent unit from hiding, your first attack deals double damage.
« Last Edit: May 28, 2014, 07:03:57 pm by GlyphGryph »
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ShadowHammer

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #308 on: May 27, 2014, 08:08:13 pm »

Map didn't update again.
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Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #309 on: May 28, 2014, 12:43:02 am »

"How's about returning those creatures to where they came, in pairs? Helps the both of us pretty well."

I suggested to my teammates while waiting for the map to update. Lag was a bit quirky, but really reasonable and more of an ok thing.
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ShadowHammer

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #310 on: May 28, 2014, 05:15:39 pm »

Forum Guide. Favored terrain: underground
« Last Edit: May 28, 2014, 08:26:06 pm by ShadowHammer »
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #311 on: May 28, 2014, 06:57:10 pm »

Added xp costs to level up for each class, and tweaked the Lurker and Leader classes.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #312 on: May 29, 2014, 03:53:26 pm »

ShadowHammer, if you want to change, last chance. Flame, I'd recommend you propose a level gain for Cript.
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flame99

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #313 on: May 29, 2014, 05:06:28 pm »

Alright, Cript will take Reliable Soldier.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

ShadowHammer

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Re: The Battle for Bay12 - Battle 1, Round 6, Levels gained!
« Reply #314 on: May 29, 2014, 08:38:51 pm »

ShadowHammer, if you want to change, last chance.
I'm good, thanks.
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