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Author Topic: The Battle for Bay12 - Battle 1, Round 11 - Team Dwarf is in a pickle.  (Read 30265 times)

adwarf

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #270 on: May 18, 2014, 07:34:20 pm »

I don't think he had any money on him when he died.
I told Glyph that I took all of the gold our team had saved up to this point with me when I died, he said that it was allowed.
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Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #271 on: May 18, 2014, 07:36:24 pm »

So you selfishly took it all and now nobody can spend it?
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adwarf

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #272 on: May 18, 2014, 07:37:28 pm »

So you selfishly took it all and now nobody can spend it?
Yes, that is precisely what I did :3
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Taricus

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #273 on: May 18, 2014, 07:54:27 pm »

Glyph, other Dwarves, you don't mind me taking control of the team on a permanent basis due to our former leader's greed?

Also, I still have 18 gold as well.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #274 on: May 18, 2014, 07:56:15 pm »

Glyph, other Dwarves, you don't mind me taking control of the team on a permanent basis due to our former leader's greed?

Also, I still have 18 gold as well.
I'm permanently dead Taricus, you already had permanent control.
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Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #275 on: May 18, 2014, 07:57:34 pm »

I mind. :I
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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #276 on: May 18, 2014, 07:59:12 pm »

Why do you disagree, Tiruin?
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Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #277 on: May 18, 2014, 08:06:34 pm »

Hm? Oh! No no.
I mean I mind that adwarf became greedy and adhere to Taricus because of loyalty, rather than gold.
...
And I didn't want to shoot Cript anyway.
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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #278 on: May 18, 2014, 08:23:30 pm »

Okay, I misunderstood.
I add my support to Taricus being the new commander.
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Nirur Torir

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #279 on: May 18, 2014, 08:26:21 pm »

Okay, I misunderstood.
I add my support to Taricus being the new commander.
If all of you defect, you'll get Flame's +1 XP on spell casts.
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Taricus

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #280 on: May 18, 2014, 08:38:25 pm »

Which only affects Worldmaster. So for the most part, not as useful, especially seeing that he can easily grind up levels on the zombies safely.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #281 on: May 18, 2014, 08:48:38 pm »

Eh, as much as I'd love the extra xp, I think I'll stick with Taricus. And not only because they could cut me down soon after I switched sides.
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darkpaladin109

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #282 on: May 19, 2014, 07:59:56 am »

Glyph, other Dwarves, you don't mind me taking control of the team on a permanent basis due to our former leader's greed?

Also, I still have 18 gold as well.
I do not mind you taking control of the team, oh fellow !!DWARF!!
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flame99

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #283 on: May 19, 2014, 08:23:42 am »

Disengage to the north, using 2 mp, fire on the zambie 2 south of me, and go two tiles north.

I propose that rather than fight between us, we band together in a new team to hold off the zambie menace. Given that I'm the only surviving player with a commander perk, I also propose I become commander, though that'd likely be simply an honorary title in the new team.
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #284 on: May 19, 2014, 10:35:57 am »

We need partial turns :(
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