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Author Topic: The Battle for Bay12 - Battle 1, Round 11 - Team Dwarf is in a pickle.  (Read 30833 times)

Worldmaster27

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Re: The Battle for Bay12
« Reply #45 on: May 10, 2014, 06:01:53 pm »

I agree to those terms.
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GlyphGryph

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Re: The Battle for Bay12
« Reply #46 on: May 10, 2014, 06:03:25 pm »



For wolfy.

Also, we just need one more support for Flame and we can get this part started!
« Last Edit: May 10, 2014, 06:09:08 pm by GlyphGryph »
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Taricus

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Re: The Battle for Bay12
« Reply #47 on: May 10, 2014, 06:14:27 pm »

Name: Gerald
Quirk: Clever
Class: Regular Farmer
Equipment: Club, Bag of Rocks
Allegiance: !!DWARVES!!

Token:
Spoiler (click to show/hide)
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

4maskwolf

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Re: The Battle for Bay12
« Reply #48 on: May 10, 2014, 06:15:15 pm »



For wolfy.

Also, we just need one more support for Flame and we can get this part started!
Thanks!

GlyphGryph

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Re: The Battle for Bay12
« Reply #49 on: May 10, 2014, 06:16:30 pm »

taricus, that is not 50x50. :P
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Criptfeind

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Re: The Battle for Bay12
« Reply #50 on: May 10, 2014, 06:17:34 pm »

Meh. Too bored to wait for bargaining for this game to start. I'll just go with 1/5th as well. Maybe we if start really winning I will try to renegotiate. Sound good flame?
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Taricus

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Re: The Battle for Bay12
« Reply #51 on: May 10, 2014, 06:18:08 pm »

It's can be resized easily :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

GlyphGryph

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Re: The Battle for Bay12
« Reply #52 on: May 10, 2014, 06:28:17 pm »

Congrats on your EXTREME WEALTH, Taricus! Enjoy it well!
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Taricus

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Re: The Battle for Bay12
« Reply #53 on: May 10, 2014, 06:30:54 pm »

Woohoo!

Is it possible for me to spend it now?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

ShadowHammer

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Re: The Battle for Bay12
« Reply #54 on: May 10, 2014, 07:00:37 pm »

Flameboy, could I join you for the same terms as 4maskwolf?
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GlyphGryph

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Re: The Battle for Bay12
« Reply #55 on: May 10, 2014, 07:10:45 pm »

(Note, just wanted to get this started, Cript could become someone else depending on who Flame accepts)


(click to enlarge)

The Commander's look out across the Valley of Armok, their faithful allies close at hand. A wild land, overgrown and abandoned, it's threads long since locked and the valley itself forbidden to enter. The stories of the terrible things that had happened here still lingered, and few had dared to return. Until today. Until the men had returned with their story of the powerful artifact that still lay deep within the temple. Until the prophet had spoke of a great war that would catapult a bright young upstart to ruler of the entire Bay 12, and how his rise to power would begin here, today.

They had though for sure they would be the first one here - they were days ahead of everyone else. But someone else had obviously thought the same thing.

Basic Income: 3 Gold Per Round
Income per claimed thread: 3 Gold Per Round
Locations of Note (Explorable):
Temple to Armok: Swirly bit in the middle.
The Burnt Forest: Purple tree in middle of woods.

Map Tiles Modifiers:
Fortress Tiles: +25% defense.
Water tiles: Two light shades are shallow water, +2 mp to move out of that hex. Darker shade is deep water, impassable for all current characters. -10% evasion.
Forest: +25% defense versus ranged attacks.
Swamp: +1mp to move out of.
Mountain: +25% defense versus melee. +2mp to move into. Counts as two hexes for purposes of ranged attacks, meaning they can't be fired over and the shooter must be adjacent to fire into them (but not out of them, which still works fine)

Everything else is field, or the equivalent thereof.

Forces:
Team 1:
Adwarf [Commanding], 16hp
Darkpaladin, 22hp,
Worldmaster, 8hp

Team 2:
Flame [Commanding], 12hp
Wolfy, 8hp
Cript, 16hp
« Last Edit: May 10, 2014, 09:06:49 pm by GlyphGryph »
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Criptfeind

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Re: The Battle for Bay12
« Reply #56 on: May 10, 2014, 07:20:10 pm »

So, who is going first? I don't think any commanders have enough to bribe you.
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Worldmaster27

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Re: The Battle for Bay12
« Reply #57 on: May 10, 2014, 07:34:55 pm »

Well, I don't know who is going first, but I'll just post my action anyways.

Move directly to the nearby thread, then seize it for the !!Dwarves!!
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4maskwolf

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Re: The Battle for Bay12
« Reply #58 on: May 10, 2014, 07:37:26 pm »

Move six hexes to the northwest, converting AP into 2MP.
« Last Edit: May 10, 2014, 08:24:33 pm by 4maskwolf »
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Playergamer

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Re: The Battle for Bay12
« Reply #59 on: May 10, 2014, 07:38:44 pm »

So, are the people without tokens not in the game, or?
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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