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Author Topic: The Battle for Bay12 - Battle 1, Round 11 - Team Dwarf is in a pickle.  (Read 30960 times)

Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 4, Adwarf's team moves!
« Reply #225 on: May 17, 2014, 09:00:24 pm »

((Our team or their team's turn now? :p))

Quote

Adwarf's team acts first.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 4, Adwarf's team moves!
« Reply #226 on: May 17, 2014, 09:00:59 pm »

It's their turn now.
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #227 on: May 17, 2014, 10:36:22 pm »

It's sorta adwarfs turn though isn't it? Since he needs to make a choice to end his turn properly? And what he gets might effect our strategy.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #228 on: May 17, 2014, 10:38:37 pm »

True.
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #229 on: May 17, 2014, 10:40:22 pm »

I hope we aren't expected to submit all our turns during like negative 20 minutes on Monday morning though.
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flame99

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #230 on: May 17, 2014, 11:38:02 pm »

By the way, I may not be able to post on Sunday. I'm going to Scarborough Fair with some friends. I have no idea how long I'll be there, and I should be able to get an action up, but I might not.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

ShadowHammer

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #231 on: May 17, 2014, 11:51:12 pm »

1 tile NW, capture thread, 3 tiles N. Upkeep paid by team funds.
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adwarf

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #232 on: May 18, 2014, 08:54:30 am »

Pull the lever and take the armor.
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Nirur Torir

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #233 on: May 18, 2014, 10:29:10 am »

Claim thread. Move SW three times.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #234 on: May 18, 2014, 02:40:01 pm »

Pull the lever

Adwarf approaches the pedestal under the armor. He reaches out a hand, grasping the metal level.

He pulls, and the floor opens up beneath him. A black void yawns greedily, and in a moment he's been swallowed up.

He falls, spinning, reaching out, trying and failing to find a handhold to stop his descent, until he slams into the metal spikes at the bottom of the pit. The blood sinks down the spikes, pooling, running down the sloped floor, down a guided path, down, down.

A drop of blood lands.

A corpse shifts in it's former grave. It is time.



Adwarf has been slain!
An Evil Wind blows across the land, emerging from the temple! The hairs on the back of your neck stand up.




New Goal for all teams and individuals: Survive
Optional Goal: Earn as much money as possible before the battle ends.

A new enemy has appeared:
Zambie: HP: 14, Resistance: 0, Attacks: 4-1, 50%, MP: 2

Taricus has taken over Leadership of Adwarf's team for now.

Zambies will act last, next turn.
« Last Edit: May 18, 2014, 02:45:02 pm by GlyphGryph »
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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #235 on: May 18, 2014, 02:51:02 pm »

Okay, that's great! horrible! Completely horrible for adwarf!
Is it our turn or Flame's turn?
EDIT: Meh, it seems to be Flame's team's turn.
« Last Edit: May 18, 2014, 03:20:37 pm by Worldmaster27 »
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #236 on: May 18, 2014, 03:13:33 pm »

I would also like to promise that all future battles will have significantly less "fuckery". This battle is sort of a prequal, serving as an introduction to the mechanics of playing the game so I don't have to deal with it later, and letting me play with a few things to see how they pan out in reality before committing to them. I think it's served both those purposes well enough, and there will be a lot less surprises on future maps.

Future battles will all come with things like "concrete win conditions" and the like.
« Last Edit: May 18, 2014, 03:15:57 pm by GlyphGryph »
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #237 on: May 18, 2014, 03:18:29 pm »

Well.

Move SW, NW, SW, SW, then stab the zombie to the S with my fork.
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #238 on: May 18, 2014, 03:22:18 pm »

Does Taricus get a commander perk?
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Taricus

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Re: The Battle for Bay12 - Battle 1, Round 5, Team Flame's Turn!
« Reply #239 on: May 18, 2014, 03:24:58 pm »

Do I get it without losing Clever?
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