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Author Topic: (ISG) Darkness Redeemed: "The Many", (Don't know what to put here!)  (Read 66739 times)

The Froggy Ninja

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #735 on: September 06, 2014, 04:52:31 pm »

Kirek: Take option C. Enchant the face mask to allow Richard to directly channel his holy link as pure energy.

Worldmaster27

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #736 on: September 06, 2014, 06:10:51 pm »

Make them all holy undead slaves to our will.
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Arcvasti

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #737 on: September 06, 2014, 06:11:52 pm »

Make them all holy undead slaves to our will.

+ 1

Holy undead are best undead.
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Armok

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #738 on: September 06, 2014, 09:01:21 pm »

> Ask what kind of power source they use to see if it's something we can easily provide more of!
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

ShadowHammer

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #739 on: September 06, 2014, 09:23:30 pm »

> Ask what kind of power source they use to see if it's something we can easily provide more of!
+1, possibly by
Kirek: Take option C. Enchant the face mask to allow Richard to directly channel his holy link as pure energy.

If this fails,
Make them all holy undead slaves to our will.
except for the ninja-looking one.
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Shadestyle

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Re: Darkness Redeemed: "The Many", (Grim decisions!)
« Reply #740 on: September 07, 2014, 04:41:08 pm »


"It appears to run on a direct untainted stream of godly energy. of which we have none, as far as I know."

You give Evimeria a look, and she responds with an uncomfortable tug of her collar, as nobody other than you and her know about her nature just yet.

Eventually She lets out a disgruntled sigh, before walking over to the machinery, expending her current godly energy with a snap of her fingers, the machinery comes to life, glowing a bright gold, as halos and symbols appear in the air floating around the pirates, before it stops all at once. all of the machinery gone, including the tarp, mask and suits. along with the poison, as it burns to ash in the holy light.

Richard gives her a very befuddled look. "I hope for an explanation... later, but for now, did it work?

"All clear." Quidives states with confidence.

The pirates just begin to come to, some looking to the party curiously, wondering what happened.

What now?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




« Last Edit: September 07, 2014, 06:32:44 pm by Shadestyle »
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Armok

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #741 on: September 07, 2014, 06:31:56 pm »

> Make sure to disarm them and have weapons trailed on them as they come to, just in case they do attack. Then diplomacy. We can use cannonfodder.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Worldmaster27

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #742 on: September 07, 2014, 06:36:25 pm »

> Diplomacy them into believing that we are their gods come to rescue them from a certain death. Be creative.
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ShadowHammer

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #743 on: September 07, 2014, 10:55:21 pm »

> Diplomacy them into believing that we are their gods come to rescue them from a certain death. Be creative.
+1
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Arcvasti

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #744 on: September 07, 2014, 10:58:26 pm »

> Diplomacy them into believing that we are their gods come to rescue them from a certain death. Be creative.
+1

+1

Its not even really a LIE.
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Armok

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #745 on: September 08, 2014, 12:42:26 pm »

Yea, just a good cop/bad cop routine.
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Sszsszssoo...
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Shadestyle

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #746 on: September 08, 2014, 05:07:30 pm »

"We are your gods, sent to commend or punish you for your deeds!"

"Really?- uh, YEAH, we shall judge your deeds from henceforth, and you shall serve us loyally!"

The maiden makes a loud clicking noise, before speaking with a voice sounding all too nice."Yes, young vassels, serve us loyally, and you shall see many boons and graces from your goddess of choice."

"IDIOTS!  I told you this would happen, you know it! I Said 'You know a series of gods and goddesses are going to come down hear and beat the hell out of us for planning mutiny against the captain' and what did you all do? you kept on!

He slaps the pirate next to him in the face, and eventually it devolves into a bare knuckle brawl.

What now?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




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Worldmaster27

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Re: Darkness Redeemed: "The Many", (Hilarious consequences!)
« Reply #747 on: September 08, 2014, 05:10:41 pm »

Punish them all by taking 1/2 of the valuables they have.
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birdy51

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Re: Darkness Redeemed: "The Many", (Arguing is fun!)
« Reply #748 on: September 08, 2014, 05:56:38 pm »

Reprimand the pirates I your most magnanimous voice. You're here to praise them for their successful mutiny against the captain.
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Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Shadestyle

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Re: Darkness Redeemed: "The Many", (Arguing is fun!)
« Reply #749 on: September 08, 2014, 06:40:51 pm »

your punishment and praise only intensify the fight, Phrases such as "I told you so." "Wait we succeeded?" and "Where did you put my booze!" are thrown around.

Eventually the fight dissipates when you take half their only wealth until they calm down, getting 5 bottles of varying booze. The one with the turban sheds a silent tear.

What now?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




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