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Author Topic: (ISG) Darkness Redeemed: "The Many", (Don't know what to put here!)  (Read 66762 times)

Armok

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Re: Darkness Redeemed: "The Many", (Calypso's Nodule!)
« Reply #675 on: August 24, 2014, 06:24:25 pm »

> Why didn't we coup-de-grace and loot before leaving?!?
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: Darkness Redeemed: "The Many", (Don't know how to "Look"!)
« Reply #676 on: August 24, 2014, 06:25:24 pm »

The Ship is still only a turns travel if you choose to go back.
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~Neri

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Examine the new Dormant Nodes.
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ShadowHammer

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Shadestyle

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You examine the new dormant nodes, They appear to be tied with destiny, if the long standing connections are anything to go by, they will likely activate more and more as the Nodes come together.

Destiny is weird like that.

Quidives takes another swig of her polyjuice.

What now?


Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




« Last Edit: August 25, 2014, 05:51:43 pm by Shadestyle »
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Karkov

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Re: Darkness Redeemed: "The Many", (Hidden potential!)
« Reply #680 on: August 25, 2014, 05:49:09 pm »

Out of curiosity, wasn't Evimeria's Temporal Magic skill supposed to go up twice?  Also, did we loot the entirety of the ship, or did we flee mid-pillage?

Shadestyle

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Re: Darkness Redeemed: "The Many", (Hidden potential!)
« Reply #681 on: August 25, 2014, 05:51:19 pm »

Out of curiosity, wasn't Evimeria's Temporal Magic skill supposed to go up twice?  Also, did we loot the entirety of the ship, or did we flee mid-pillage?

Fixed it, And flee'd mid pillage, Hence the option to just go back, which you still have.
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Karkov

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Re: Darkness Redeemed: "The Many", (Hidden potential!)
« Reply #682 on: August 25, 2014, 05:56:16 pm »

I vote we go pillage the rest of that wreck, then.  Maybe even wave at the boss on the way back.

Shadestyle

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Re: Darkness Redeemed: "The Many", (The author remains blissfully incompetent)
« Reply #683 on: August 25, 2014, 07:04:19 pm »

you head back to the wrecked ship, passing the pirate you fought moments ago, You wave awkwardly, and him sitting on a seat that looks likea sand castle, waves back with a wide grin and a half empty bottle, at the very least, he seems to respect your victory, this time.

Where now?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)





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birdy51

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Re: Darkness Redeemed: "The Many", ([z] steps forward, [z+1] steps back!)
« Reply #684 on: August 25, 2014, 08:17:24 pm »

Kirek: Shadowsense.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Armok

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Re: Darkness Redeemed: "The Many", ([z] steps forward, [z+1] steps back!)
« Reply #685 on: August 25, 2014, 09:34:34 pm »

> Dammit! Ask Richard if it's completely forbidden to assassinate him anyway so we can loot his magic items?

> Maybe we should find a map of this place? And as always, as loot goes magic nodes we can use for custom things is the top priority.

> Inquire the fireball if there's any features it'd like a body to have, and also check it for nodes control of a body might be hooked into. I'm thinking some sort of lamp that can can fly around using hovering like the re-mind-control crystal and rocket similar to the sled. maybe also something like the wand of pewpew built in and taping into the fires own energy. The lamp might be dual; one hevily proected part to keep it alwasy alive, and one that opens up and can consume fuel at varius rrates to superpower it.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: Darkness Redeemed: "The Many", ([z] steps forward, [z+1] steps back!)
« Reply #686 on: August 26, 2014, 04:06:34 pm »

You activate your shadow sense, toning it down due to the multiple eye burning sources of light.


Richard gives you a look as if to say "Really?" when you ask him about going back to kill that guy.

The fireball informs you that so long as it has fuel, he is fine with whatever body you may provide.

What now?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




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Shadestyle

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Re: Darkness Redeemed: "The Many", (Took an eraser to the blackness.)
« Reply #687 on: August 27, 2014, 03:42:26 pm »

You gaze at the drawers longingly, waiting for the opportune moment to summon forth your courage and do something.

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




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~Neri

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Re: Darkness Redeemed: "The Many", (Authors waiting for updates from posters!)
« Reply #688 on: August 27, 2014, 04:42:29 pm »

Loot Everything.
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Armok

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Re: Darkness Redeemed: "The Many", (Took an eraser to the blackness.)
« Reply #689 on: August 27, 2014, 04:53:07 pm »

> up, right, up
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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